sent! Hm. Pay once & play isn't even coming up for me on my app store app this morning so I can't even check it out and see if I see any patterns. weird. I also discovered it's not easy to remove IAP completely.
First few beta invitations have gone out! Thanks to our illustrious volunteers for being our guinea pigs. =)
Hi. Can any body please confirm that they could get at the beta install? At least one person is having trouble with TestFlight app on their iPad. Trying to figure out what's going wrong, TestFlight is so finicky.
Beta testers! GameCenter won't work on testflight version unless you turn on "sandbox" mode for GameCenter.It's a bit annoying as it is completely separate from your existing gamecenter login and account. You do this in Settings->GameCenter This blurb is from the apple developer site about Testflight: Important: If your app uses Game Center, testers will be required to turn on the Game Center sandbox from their device settings in order to use the Game Center features while testing the app
Well, GameCenter works fine with the sandbox option checked, but it's pretty much pointless because, as you already said, it's separate from the existing account, so there are no games and no previous scores. On the other hand, all previous accomplished achievements are unlocked as well. Anyway, this beta test is not about increasing high scores at the moment I guess. So what's the feedback so far? As I already wrote, everything works fine for me. If you're not getting negative feedback from others, is there an ETA set already for the incoming update? Just so you know, those levels in LOST chapter are just AMAZING! I hope you set the piggy banks requirement pretty high so the players are motivated to get them as much as possible. And this chapter feels like a proper reward for our effort. I'd say those 93% as of right now is pretty much fair. I'd even add a few trophies as an additional requirement for unlocking the LOST chapter. Just to make it a little bit harder
ok great, thanks for helping me verify that stuff. And I am glad you like the lost levels. we originally thought those levels were too crazy for the main game. =) At this point the ETA is "whenever Apple gets around to it". it's out of our hands, but it seems to be running about a week from what I've been hearing from other people.
So it's already submitted to Apple and you're just waiting for approval? It might take just a few hours or a couple of days, it really depends... Anyway, it's a great news and I'm looking forward to dive into the game again and climb my way up in the leaderboards You guys are just great!
We try our best. =) Remember to review the game and bug all your friends and family to get it. Supporting a premium game these days on mobile is HARD! =D
Wow. Way down at #66 already! It's hard to keep people interested in stuff here. So, of you guys who are following this, how else do you discover games that you ultimately buy? Are there other channels we should be hitting?
I listen to a popular podcast called "Today in IOS" and it deals with all mobile Apple devices and things related. He is always asking developers to send in an audio review of their apps and promo codes if available. He has a decent audience I believe so it may be worthwhile to check that out.
Sure, here it is. http://tii.libsyn.com Contact Rob Walch via email (his email and phone number are close to the top of his home page)and he can give you the particulars on it.
What happened to that update sent for approval some time ago? Was it declined by Apple for some reason or what's the story? Or is it still in the process of approval? Feels like eternity btw, another very positive review by 148apps, congrats!
I wish there was a video showing how to get past level 1-9 blowing up all three pigs. Both gameplay videos on youtube show only two pigs.
Oh, come on, you shouldn't have any problems in 1st chapter whatsoever. My upload speed is pretty poor, so making a video for you ain't an option, but I made you a screenshot. Hope it helps. Have fun EDIT: btw, until you're familiar enough with the game's mechanics, just use the explosion icon in the upper right corner to be sure what's the blast radius for those barrels. Than you can easily see if the explosion will successfully ignite the gunpowder you put next to it. EDIT2: Do not watch youtube videos as a guide, you're missing a lot of fun and, most of all, a great satisfaction after you figure something just by yourself. And that's just priceless, especially in later stages.
I agree here. In the game there were two levels where I just couldn't figure how to do it (to get all 3 piggies). I tried youtube but there was no guide yet. Then I finally managed it and it felt great.
Thanks for the picture and I agree that it feels much better to achieve a level on your own. This is clarification that fixed barrels aren't meant to be moved in this level. I feel like a dope that I didn't know the purpose of the explosion icon. I will try this when I get home from work.
Thank you! With your advice above and something as simple as reading the directions, I was able to beat levels 9 and 10 with 3 pigs. I went back to level 6 and experimented so that I could pick up the first trophy. As mentioned by others, the trophy is now gone but Game Center recognized it. Gunpowder is going to take up a lot of my free time!!
Hi. Update is still just sitting there waiting. No change in status. Hopefully within a day or two. And very pleased with the 148apps review! =)
Hey guys! Quick update, new version just got approved by Apple, so it should start appearing in the App store over the next 24 hours. One unfortunate thing about the way Apple deals with app reviews, if you have a new version, they archive all pervious reviews and you start back over at 0 reviews again unless you dig down to "previous versions". So if you would like to help support us, please go in and re-review the game with the new version. A bit annoying, but the unfortunate reality! Thanks again for your continued support!