Hey guys! It's been a long lonely time since I posted on these forums. I used to be do a lot of online RPG development, and over the years took time to raise a family and get neck deep in lots of other cool projects. I still find the time to work on a few prototype projects a year though, and one came my way that I just couldn't turn down. Announcing, GrudgeMatch! Grudge Match is the Sport of Retribution. If you have a problem with someone in Real Life, invite them to a Grudge Match. The loser has to do something to restore your pride. If you find a nasty forum coward, challenge him publicly to a Grudge Match! He can either fight you in a quick battle, or slink away with his tail between his legs. No longer do we need to suffer through these faceless, nameless keyboard warriors. Releasing this summer, before the new Grudge Match TV Show. We're launching a KickStarter for the project to help get us to the next Release phase and figuring out who is interested in being an early tester. Last summer I met an incredible guy named Rich Melcombe and we got to talking. He'd done a LOT in the TV world since the 80's. Directed a few movies, etc. He worked on a TV Show in the 90's called Grudge Match. If you want to make Rich feel old, look here: http://www.youtube.com/watch?v=naWnxwmnHrk Anyway, we started writing everything down and have designed a pretty massive undertaking. We have the team to pull it off though. We are going to start with a mobile game before the TV show is piloted next summer. This is one of the first (maybe the first!) games where you get to go on the TV show by playing it and being good at it. Also, this is the first mobile game in the world that lets you change what happens on the TV Show, LIVE! Here's an early gameplay clip We will be inviting artist, developers, designers, musicians to rotate through our dev team to give people exposure to what a true AAA group project feels like. This one is going to be fun! There's a ton of info here on our Kickstarter page. I like TouchArcade the most out of all the game communities, so I will be posting featurettes here about the ongoing development first. Most importantly, I will be doing LiveDev with the team for this project. That means.. once we get to the point where we will put it up on the web to play in a browser for testing, we will invite you to come test and influence the development of the game.