Correct me if I wrong.No OpoenGL ES3.0 support in iphone 5 is main problem for Grim Fandango to be play on. Or can we expect in future update iphone 5 support?
Some of these puzzles are ridiculously hard lol.. Had to refer to walkthrough which I didn't want to do ##
Yeah, at this point I almost always have to refer to a walkthrough.. Some of these puzzles are extremely difficult to figure out.. It's sucking the fun out of the game for me.. ####
I think I just miss the eyeball from Broken Age that shows you interactive spots. Maybe I'm a lazy gamer, but I hate pixel hunting to make sure I didn't miss an interactive spot on the screen.
It is a challenging game. When it was released I got stuck for months. I finally broke down and found a faq for it. Side note are faq still a thing?
Ha ha yeah its funny how gamers are spoilt now Lets go back to the 80's. As a 14 year old kid most decent games had a £7.95 price tag so thats about $12 each. Pocket money i got a few dollars a week so it would take about a month to save up for the game When the game was loaded you wrote down your high score (if you were bothered) and turned off your computer once you had finished playing so your score was 'lost'. Nowadays if a game doesnt have MFI controllers, game centre, doesnt have hand holding so you coul complete it in 2 hours, is 99c or isnt free then a lot of gamers start moaning. I dont see the issue here, this game is hard, its a 'proper' old skool game where you wouldnt complete it in 2 hours. Nowadays you have youtube to go through the walkthrough so if youre stuck take a look. Back in the early 90's you had to wait for next month to perhaps get tips etc. Kids moan when a games too quick and they 'only' get 4 hours gameplay from their 99c game, they moan when a games too difficult ! Granted this games dearer but its a classic, get stuck - look on youtube
Wanting to be able to see where hotspots are is not the same as wanting the answers given to you. Games like Broken Sword had those from the beginning. I'm not saying the game *has* to have them. I just appreciated the option in Broken Age, so when you're not sure if you missed something, you can use that instead of going around in circles tapping on everything or looking at a walkthrough. I liked it there, and was kind of disappointed that the option's not available here. We also don't have to wait a month for a new game these days -- so tapping every pixel to extend the game's playtime is not necessary.
I absolutely agree with AppUnwrapper.It IS annoying to tap everywhere like an idiot.And Manny tries to keep walking wherever i tap of course.There's just nothing to like about.One (more) reason why i want to see the damn controller support that all other versions have (while cost the same) Great game nonetheless.I'm also looking into the walkthrough here and there but i don't care,there are man(n)y other aspects to enjoy as well.Story,athmosphere,characters,music...
I've adapted and modernized. Right now my notes are on the iphone, but i use it pretty rarely. I still have MHFU alchemy notes on my phone Back then i had a notebook with game notes that i bring with me to class, figure out puzzles from there. One title i wont forget is 7th Guest when it originally came out. I was bringing chessboards to school, scissors, pieces of cardboard, and other wacky stuff just to bring the puzzles to school and figure them out from there. When i first played Grim Fandango we already had internet of the dial-up kind, so i wasnt able to finish it on my own even if i wanted to, coz all my friends who play it were talking about the game coz of the walkthroughs they found.
When i bought it right after the first release i couldn't even get past the wood in year one.Had to wait a while (can't remember how long) until a walkthrough showed up somewhere.
About to buy this game but can't decide over iOS or vita any tried both? From what I can tell the vita its controller style movement while iOS is more point and click style! Which woulyou guys advise for this game?
I dont owned the Vita version But in my opinion ill get the ios version Its kinda more stable platform... Dunno what will happen with Vita in a year or two Already sold mine a year ago
I've been playing on on PC and it's great! You have the option for point n' click but also for using a controller. I find it more difficult with the controller because you can't hover over items to see if they are interactive or not - you know, the classic 'move your cursor over every pixel to see what you can touch' adventure game thing. The story and characters are fantastic, a true classic. It can be difficult at times, but not in the way modern games are 'difficult'. This game REALLY makes you think sometimes about how to solve the next puzzle. I almost forgot to mention! The developer Commentary is GREAT. I recommend turning it on even if you've never played the game before because it doesn't interrupt the play experience.