Hello SumoSplash, I am very happy that you seem to like the game so much For the stuck-thing: This is a normal behaviour because if you can move away Gregg from the holes: a lot of the levels might not work at all. It would break one of the core mechanics of the game, and remove a significant part of the challenge. Do not hesitate if you have others feedbacks or issues to report
Yeah, I was thinking the same, but it's just intuitive to want to have him escape and get back into the action. I'm not a huge fan of being forced to restart a level, but I guess it's just part of the game. This could actually be a situation where some type of lame consumable IAP could be implemented to have Gregg be able to escape somehow, so I should be glad it isn't that alternative.
To everyone who liked the game, please send a review on the App Store It would be super helpful! Thank you very much
I just tried this out. My first impressions were that the bird walked slowly, and in my sleepiness while trying to make the bird accelerate I accidentally used the 'level skip' item. On level 1. I am creeped out by the existence of level skip items, which look like their intended as later f2p hooks. I quit the game at this point. But, I might come back to it. Looks nice.
Hello Dock, Thank you for your feedback. The Chicken Wing is actually a one-shot free 'level skip' item which is given to the player if he wents into troubles during the World I. Once you've unlocked the Full Adventure you can buy some of these Chicken Wings to skip difficult levels but: there is no impossible level which requires those to be completed, and if you use this help you can't have more than a 1 star ranking. It is just an helper to use when things gets too much difficult, it won't break the scores. I hope you'll like the next levels Feel free to send me other feedbacks!
I fully understood the Chicken Wing purpose, and the purpose of granting the player a small supply of them upfront. I just hadn't associated this game as a f2p style game akin to Run Roo Run. Not a problem, but dampens my enthusiasm to play further. I didn't yet play level 2, I exited when this happened.
PlayFripp, What a charming game! Instantly likeable character that you want to root for. One odd thing I found is that the physics modeling the boxes' momentum is way off. The boxes behave like feather and readily fly off even when I bump into them only lightly with the player character. Since the levels require many fanatic and well-timed swipes, this is a problem for me as I will frequently send the boxes off target with a quick swipe. Boxes of different sizes should also have different momentum, which is not what I am seeing in levels with larger and smaller boxes.
@y2kmp3 Hello, thank you very much, I am really happy that you enjoyed my game! You are absolutely right. I did my best to make it work in all kind of possible situations, but some boxes' physics won't react correctly. I'll try to fix that in the first update If you have any other feedbacks do not hesitate
I am curently working on the next version of Gregg. The accessibility and the bug fixes are the main goals of this first update. If you have any ideas to make Gregg better, please tell me
Just got level 11 on world 2 got me stuck for a while so glad I got it now, and this is what makes this game great the action puzzles as I like to call it. I put this game in my Top Ten of best Game Of The Year last Year and it deserves it. I play one level a day just that it lasts me long enough.
Hello Roger! Thank you very much for your support! I am really happy that you like Gregg If you have any feedback, feel free to send it to me. BTW, sorry for the delay, I was working hard on the new update of Gregg!
The first update of Gregg is here with some delightful social features! You can now: Tell your Facebook friends about your exploits! Share gameplay videos (even epic fails...) on YouTube, Twitter, Facebook or by old-school emails! Enjoy a second free Chicken Wings! Re-discover some levels we tweaked to the best! A lot of bug fixes have also been made. Gregg is now better than ever thanks to your super feedbacks! The update is available here.
Hi Roger, thank you very much! I am really happy that you've liked the game For the world 5: everything got complicated and I am afraid that it won't be released as soon as you wich.
Hello everyone, I am Yann, the guy behind the game. As some of you knows, the game has been removed from the stores in late 2014. I first wanted to apologie about this situation that I didn't wanted at all. Bandai Namco Games (the publisher) wasn't allowed to transfert the app back to me properly by Apple (and the other providers)... Now, I own all the rights of the game again and I plan to reboot it in the next months. I am currently searching for a way to allow the previous players to unlock the content they bought in the new app. By the way, as I will refacto some parts of the games, if you have ideas and/or suggestions: I AM really interested Thanks for you support