Extremely busy summer here at Gravity Music. Doing final production on the music for Mika Mobile's in-development Zombieville USA II, which will bring a whole new level of action to this benchmark franchise.... Getting scoring and SFX work underway now for a new game from Umizato Games (mums the word on that), and have been chosen by a third developer (TBA) to create what sounds like an epic score for a new game beginning development next month. That doesn't mean I don't have time for you. Check the samples at www.gravitymusic.com and drop me a line for an estimate.
BTW... I don't specialize in anything but diversity. From sweeping orchestral to 8-bit chiptunes, from guitar rock to ukelele hipsterism, from 20's clarinet jazz to 80s fusion, I got you covered. So ask away.
Really getting in the swing... three games cooking this month, and we're getting a huge number of bid requests (thanks to all who have written, BTW). But there's still plenty of room for you. Give us a holla', and we'll hollaback.
I love the tunes you've produced for Battleheart, outstanding work. How do you charge for your work? One solid price before you start working?
Yes, I give clients a firm estimate before work begins, based on what assets they need. Drop me a line....
Help! Due to some technical difficulties, we had to restore a computer from backup and lost a couple of days worth of e-mails. ONE OF YOU wrote to ask for an estimate late Saturday, and after restoring this morning, the e-mail is gone.... PLEASE WRITE AGAIN. I hate ignoring a prospect, but I don't know how to get a hold of you.
The Death Star is armed and fully operational again (check the website for the latest news). We sound better than ever, and are using some really cool chipsound stuff right now, if you're into it. The music I'm doing for Mika Mobile and Uzimato Games is turning out wicked cool. And if you're one of the 3 or 4 devs who wrote for a quote in the last couple days, you'll hear from me tomorrow, I promise. Visit www.gravitymusic.com for the latest!