Awesome contest....thanks a lot! It was fun competing and trying to beat everyone's scores. I don't know how some of those times are possible! Great job everyone
Just used a promo code to download Gomi....worked perfectly. Thanks again! Can't wait to play it now.
Promo codes have been sent! Thank you everyone for playing! Feel free to post back here or email me with what you think of the game or have any comments/complaints/suggestions! Sorry about that! I sent you another one.
I got one code from Miriwen - 7KYEYJXMP6J4, used it, no problems, thank you again will post impressions/review later
Hahaha, DGMayard (Trace worldwide #1 rank) has beaten one of my scores already. 1:01 on the first boss level compared to my 1:18. Likely the first step towards total world domination
I'll leave that one to Kevin since he's in charge of the programming. Here's what I've been working on the past few days: Trace 2: World 2 - Geode
Just saw the update to Trace. Seems like there are a great many new additions to the game. And I write "seems" because, well.... it now has the same "problem" as Gomi. "Requires iPhone OS 3.0 or later". I know you'll be issuing an update to Gomi to make it compatible with OS 2.v, so, um...mind going back and doing the same for Trace? I got back into the game because of the Gomi announcement, and these new fastest times have given me something to shoot for, but, alas...if I update Trace I won't be able to play the game until updating to 3.0, and I've resolved not to do that until the rumored 3Gs based touch is released (why spend $10 on an OS upgrade for a device I'll likely sell or give away once the new touch is released?). Pretty sure there's quite a few touch owners in the same boat. So, um...please, with a cherry on top and all that?
Sorry you can't get the update at the moment. The update to make Gomi OS 2.2.1 compatible has been submitted, along with an update to Trace to make it 2.2.1 compatible again as well
Gomi is freakin sweet! I just would like to ask the Dev to make one change... Make our Gomi get bigger or have some way so we can tell what we can eat. Have some gauge on the side or something to let us know? I just don't like not knowing if I can eat a parking cone, or if I can eat a house... If you made it so it does change size, you could make it so when it's little, it jumps further and moves quicker, but as you eat more, you weigh more and move slower? That'd improve it a lot! Otherwise, it's great... (Yeah, graphics are meant to be like that, but I'd enjoy more Rolando-isc graphics. Not a big deal though) Great Job!