I really like this gameplay design decision. It's obviously been considered and implemented for a reason. Good work, Nimblebit.
Good point. However maybe you should have let players progress to the next hole only if they par the current one. Right now there isn't really any sort of real challenge or reward from completing a hole.
Physics not great but otherwise addictive. The ball should barely slow down in the air yet friction is same as when ball is on the ground! Also weird bounces if ball catches edge of a tile (holes seem to be made of tiles randomly arranged)
It should go by mini golf rules: after 5 strokes you pick up. There should be an option to reload after 5 strokes.
infinite fun I read a lot of criticism going on. this game is an infinite bunch of fun, it is as simple as that. infinite also means “potentially boring” because endless. but why not? by the way, I love the graphics, well done.
You guys really need to add banner ads or themes as iAP or something! I've spent hours on this game and it feels terrible not being able to give back.
I just got my first ad @196! Check out our other free game, Tiny Tower Vegas! This game has lots of IAP's, up to tens of dollars. Feel free to start giving!
If yes, then I didn't see it either. A related question that could help: are we all seeing the same levels? To start answering, this is my level 200:
Im a little bit further ahead. This is my level 272: I would appreciate it if you can notify us if it is the same
LOL I'm chasing a carrot on a stick. Admittedly my pace doesn't help. Well, 316 seems reachable, even for me
LOL What is life without a little mystery! Well, we can try to find out by playing until we reach the end, but seeing Game Center no.1 player, we have to play past at least level 130599
o_o on second thought, I dont like mysteries anymore. I have the game center bug atm, is he advancing?