Godfinger by Ngmoco

Discussion in 'Upcoming iOS Games' started by eggzbacon, Jan 22, 2010.

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  1. ppt4895

    ppt4895 Active Member

    Jan 27, 2010
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    I really don't see an issue. The DLC is only for impatient players, and I feel it is more rewarding without it. I love the free to play business model and I am looking forward to this and We Rule. Kind of pissed We Rule requires persistent Internet connection but whatever.
     
  2. SarcasticGamer

    SarcasticGamer Well-Known Member

    Jul 5, 2009
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    Lots of newly created accounts pledging support for moneymco. Oh well.
     
  3. jimmy7302029

    jimmy7302029 Well-Known Member

    Feb 7, 2010
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    is it gonna come out this week

    yes or no is it gonna come out this week
     
  4. iPro

    iPro Well-Known Member

    Mar 12, 2009
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    YouTube Money Maker
    In Cali
    So godfinger doesn't need a persistent Internet connection?
    Ty :)
     
  5. INateYou

    INateYou Well-Known Member

    Nov 7, 2009
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    #205 INateYou, Feb 24, 2010
    Last edited: Feb 24, 2010
    I don't see why godfinger would need a constant connection since it's not as much of a social game as we rule. At least I don't think it is. Although I still think they should have it where we can play offline and then our accounts are updated whenever we connect online.

    Freemium games aren't for people to sit around and play for hours at a time anyway. They are for people to play in short bursts during bus rides and such.
     
  6. ppt4895

    ppt4895 Active Member

    Jan 27, 2010
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    From what I read, no it does not. It shows no aspect of social gaming, and I think they would have mentioned it by now.
     
  7. Jazzzed

    Jazzzed Well-Known Member

    Jun 23, 2009
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    I didn't realize that you could alter and manipulate the terrain... That's pretty awesome...
     
  8. Tabasco0

    Tabasco0 Active Member

    Dec 27, 2009
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    Bullshit. I got to level 56 in Eliminate without paying a cent. Well, actually, I did pay, but I did it after I stopped playing, just to support ngmoco, then deleted the game. Freemium rocks.
     
  9. jimmy7302029

    jimmy7302029 Well-Known Member

    Feb 7, 2010
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    florida
    so whens it comeming out

    whens it going to come out i really want to know a release : date :D:D:D:D
     
  10. misfitskater6

    misfitskater6 Well-Known Member

    Oct 3, 2009
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    Agghhh I want to play this!! I watched a couple of the tutorial/promo videos, looks like you use up mana pretty quick for doing things, wondering how long it'll last before asking for a payment, or how long it'll take to 'recharge.' I'm not that worried, sounds like the game will be great for quick sessions while at work, but I'm still curious.
     
  11. mjmoco

    mjmoco Well-Known Member

    May 20, 2009
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    Depending on what you're doing it can run out quickly. The recharge rate is similar to Epic Pet Wars -- and you'll get a full recharge when you level up.

    --MJ
     
  12. And my opinion on dlc: how the heck can they make money? I don't know anyone who has payed for power cells in eliminate...

    Whoa! mj is here!
     
  13. INateYou

    INateYou Well-Known Member

    Nov 7, 2009
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    In the screenshots it says "+1 mana in 8:35" which is the highest time I found, others were like 2:35, 1:02, and such. I really hope that means minutes and seconds, not hours and minutes.
     
  14. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    #214 Eli, Feb 25, 2010
    Last edited: Feb 25, 2010
    Per the interview with Neil Young- TouchPets and Eliminate have 9 million downloads, on any given day 2% of the player base is buying dog food or power cells. The lowest dollar amount the App Store supports for in-app purchases is 99$... Which means after Apple's 30% cut, ngmoco could be making $125,000 per day, or potentially much more if people are spending more than a buck.

    In comparison, the top slot on the paid app listing amounts to anywhere between 15,000 to 30,000 downloads per day. I really wish I could figure out why more people aren't connecting the dots with all this when they post their standard rants about what a failure ngmoco is and how no one wants to play freemium games.

    I'm almost beginning to wonder if the people who are crying the loudest about this are just upset that they can't pirate these games, as the only way to get around the consumable DLC model ngmoco is using is flat out credit card fraud, which is massively against the law. Only, unlike software piracy, people will actually investigate and prosecute credit card fraud.
     
  15. jimmy7302029

    jimmy7302029 Well-Known Member

    Feb 7, 2010
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    florida
    when will it come out

    when will it come out :D:D:D:D:D:D
     
  16. ppt4895

    ppt4895 Active Member

    Jan 27, 2010
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    Nobody knows! How would we?
     
  17. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
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  18. ppt4895

    ppt4895 Active Member

    Jan 27, 2010
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    Great news! Thanks man!
     
  19. yrrebeulb19

    yrrebeulb19 Well-Known Member

    Sep 5, 2009
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    Great, ngmoco will hold it for a couple weeks then release it in Canada. We might actually get this by the end of March... Maybe. I'm so excited.
     
  20. misfitskater6

    misfitskater6 Well-Known Member

    Oct 3, 2009
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    Seattle, WA
    Awesome!! I can't wait for it!! :D
     

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