Go Car GO FAST, DON’T CRASH!Send all the cars home safely and keep them from colliding and going BOOM!Only the best w… Free Buy Now Watch Media DetailsGO FAST, DON’T CRASH!Send all the cars home safely and keep them from colliding and going BOOM!Only the best will make it to the end!_____________________________________Features:- 60 unique and challenging levels - 80's styled retro pixel art - Chip tune music and sound effects_____________________________________ Information Seller: Genre:Action, Puzzle Release:May 15, 2017 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal After months of level designing, testing and balancing, we have lift off! I hope you enjoy it Indie Game Buzz - "A well thought out, finely tuned and hand crafted retro bonanza" Trailer: https://www.youtube.com/watch?v=l14L_TjBF9w I would love to get some feedback on the level design! Too Hard? Too Easy? (30 more levels currently in the works for the next area). _____________________________________ Attached Files: Area1_levels.png File size: 182.2 KB Views: 8 Stronsay Well-Known Member Aug 6, 2015 987 230 43 #2 Stronsay, May 14, 2017 This has a lot of 1980's charm to it, and spot-on chip tunes. Was having fun but not for long. Achieving 3 stars on level 1-5 seems beyond me. 4 cars at once and short distances between corners. Plus I keep mis-swiping causing terminal acceleration instead of making a turn. No doubt people with better co-ordination will get further. The later levels look interesting but probably beyond my ability. Still, will give it another try tomorrow. PixelUtopia Member Jan 25, 2016 5 0 0 Full time commercial and Casual Indie Game Dev Sydney http://www.johnstejskal.com #3 PixelUtopia, May 15, 2017 Appreciate the feedback. I play tested this stuff so much that it became second nature to play! I'll look at turning down the difficulty, or re-shuffling some of the levels a little. level balancing in a way to suit varying skill levels sure is a tough nut to crack. Stronsay Well-Known Member Aug 6, 2015 987 230 43 #4 Stronsay, May 15, 2017 s'okay; cracked level 1-5; took about 50 attempts. PixelUtopia Member Jan 25, 2016 5 0 0 Full time commercial and Casual Indie Game Dev Sydney http://www.johnstejskal.com #5 PixelUtopia, May 16, 2017 Haha glad to hear it! Your feedback is still valid though, working on an update. gaymerX Well-Known Member Dec 30, 2014 280 0 16 #6 gaymerX, May 18, 2017 Cool. Reminds me of "dodge em" on the Atari 2600. PixelUtopia Member Jan 25, 2016 5 0 0 Full time commercial and Casual Indie Game Dev Sydney http://www.johnstejskal.com #7 PixelUtopia, Jun 9, 2017 Last edited: Jun 9, 2017 v1.0.2 released After a couple of week of watching analytics and listening to community feedback, I have rolled out a major update for GoCar addressing issues with balancing. - level restructure - difficulty rebalancing for certain levels version 1.0.2 just went live on iTunes. Check it out! https://itunes.apple.com/us/app/go-car/id1087701677?ls=1&mt=8 (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
This has a lot of 1980's charm to it, and spot-on chip tunes. Was having fun but not for long. Achieving 3 stars on level 1-5 seems beyond me. 4 cars at once and short distances between corners. Plus I keep mis-swiping causing terminal acceleration instead of making a turn. No doubt people with better co-ordination will get further. The later levels look interesting but probably beyond my ability. Still, will give it another try tomorrow.
Appreciate the feedback. I play tested this stuff so much that it became second nature to play! I'll look at turning down the difficulty, or re-shuffling some of the levels a little. level balancing in a way to suit varying skill levels sure is a tough nut to crack.
v1.0.2 released After a couple of week of watching analytics and listening to community feedback, I have rolled out a major update for GoCar addressing issues with balancing. - level restructure - difficulty rebalancing for certain levels version 1.0.2 just went live on iTunes. Check it out! https://itunes.apple.com/us/app/go-car/id1087701677?ls=1&mt=8