Glorkian Warriors "Crippling Mistakes"

Discussion in 'Public Game Developers Forum' started by Glorkbot, Nov 18, 2014.

  1. Glorkbot

    Glorkbot Well-Known Member

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    #1 Glorkbot, Nov 18, 2014
    Last edited: Nov 18, 2014
    Miles of PixelJam wrote a pretty indepth blog post about the immense difficulty we had developing Glorkian Warrior. I think it's a pretty important read for anyone about to embark on designing a game:
    http://webhole.com/blog/?p=1


    Joystiq followed up with an article titled Glorkian Warrior's Crippling Mistakes where they asked a bunch of follow up questions of Miles.

    http://www.joystiq.com/2014/11/18/four-years-and-11k-glorkian-warriors-crippling-mistakes/

    Personally, I found the whole thing to be a great success... disregarding how much time it took. I'm super proud of the game, and I made a little money, so I'm cool with how it all turned out.
     

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