The camera can zoom out, problem fixed I support a verticle mode.. (More than the big portal and wave blocks).. And the teleportation portals = the wrap portal, except you can teleport anywhere on the y-axis instead of just on the bottom/top. So technically Robtop already added it in the game!
I don't want this vertical mirror portal as much as wave compatible blocks and the big portal, but it would be really awesome to have it. I don't know what RobTop means by " hassle to code in a way", all it does is flip the screen vertically...
How much I ant each feature in th game out of 10 Vertical mirror: 9 Big portals: 7 Wave compatible blocks: 4 Nuclear difficulty: 5 Frequent minor updates introducing new official levels: 10
About Vertical Portal I was looking at some pages before and the idea of a portal that flips the screen 90º is not bad, like in Wave Wave game! (That mode when it says like "Crank" (lol )) And it could fit perfect for vehicles like the wave and the gravity ball
Me: Vertical mirror: 0 Big portals: -100 Wave compatible blocks: 0 Nuclear difficulty: 0 Frequent minor updates introducing new official levels: 2
There would be extremely low chance RobTop will read it I suggest posting here when RobTop is online Or maybe sending him an email...
Here's how much I want one of these features in the game from 1-10: Vertical mirror portal: 6/10. It could be cool in the game, but it's not really necessary, especially when you have gravity portals that do almost the exact same thing. Big portal: 10/10. It would be awesome to have a big counterpart of the mini-portal, something jumps higher and appears to move slower. Even better would be a UFO that jumps twice its height, which can make for levels that rely on precision and timing. Awesome levels would be made with this portal. Wave Compatible blocks: 9/10. Wave compatible blocks would be very cool when making levels, and it would be easier to build levels that operate with the wave, since you can actually rest your character on the blocks rather than instantaneously dying. To be honest, it wouldn't really contribute too much to the game besides levels that have a wave in it, but it would still be cool. Nuclear difficulty: 5/10. Even though it seems like a decent idea on the surface, it can cause a lot of problems with our current rating system. There would be separate achievements for completed " Nuclears" and " Demons", so things would get confusing really quickly. It would also be a hassle trying to convert your already completed Demons into the precise amount of Nuclears that you would have completed. Frequent minor updates that introduce new official levels: 6/10. It's a good idea, since we'll get new levels from RobTop more quickly, but to be honest, the most exciting part of an update are the new features that you'll get to play with, and the update would get boring very quickly.
Wait until he goes online. Usually he comes online around this time and later, but he doesn't come online everyday :/
I'd recommend editing that post into english, since RobTop is from Sweden and he doesn't understand Spanish in the first place.