Oh yeah, you're right. Scrap that idea, it's horrible. And I don't mean downloading levels without internet access. What I meant was that you can choose specific levels that you can play, any time, even after they are deleted from your saved levels, without wi-fi. It would strain the servers, though, so I think a maximum of 20 levels would be good.
Allow me to explain. The X-axis is sideways movement, In Geometry Dash you always move through the X-axis. The Y axis is Up and Down, which is how teleporting works in Geometry Dash. The Z-axis is actual 3D-Space, meaning Geometry Dash would have to be 3D rendered for it to work.
Ever heard of the game Mutant Mudds? In the game, you play by moving between layers. So mabye a portal like this in GD could work, but it would be really tricky to code :-/
Yeah, I watched a walkthrough about that game. It would be really cool, in my opinion, if we could move between layers. All cool things in the game probably took RobTop some effort to code.
Okay guys, question time. What game mode would you rather see in the game ( and explain why, please): Teleportation- X-Axis Wave Compatible blocks Big Portal
Well, I'm not sure whether this will be suitable for the game, but in Subway Surfers, the guy in the game constantly switches back and forth between the track while trying to run from the police. If RobTop could incorporate something like that into the game, it would be awesome.
Time Could be, hopefully BatTop has functioning wifi. And hopefully those turtles at Apple notice that people care about this app. We should spam their customer support lines asking about the update after robtop tells us he has submitted it. >
They might not be innovative, but they can be fun for a while. I don't particularly enjoy playing games that literally last forever for a long time, though; It's too annoying. You keep on pushing to beat your high score, but you will never reach the end.