Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. Tohkaku

    Tohkaku Well-Known Member

    May 20, 2015
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    school
    In the forums
  2. P1kachu

    P1kachu Well-Known Member

    Apr 15, 2015
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    Geometry Dash
    Geometry Dash
  3. StarHound

    StarHound Member

    Apr 20, 2015
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    Suspiscous

    RobTop is being silent tonight. Maybe he is doing something important? #
     
  4. Tohkaku

    Tohkaku Well-Known Member

    May 20, 2015
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    school
    In the forums
    that wont be bad but that will be really easy to recognise,and become useless :/
     
  5. kappalord420

    kappalord420 Well-Known Member

    May 14, 2015
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    literally nothing
    urmum
    maybe hes sending upd8 2.0 to apple Kappa
     
  6. Tohkaku

    Tohkaku Well-Known Member

    May 20, 2015
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    maybe hes dating :D
     
  7. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    Well clear/invisible orbs are a good idea.
     
  8. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Okay guys, I made another list of extremely unlikely game suggestions. We have no feedback from RobTop for these ones ( yet). Rate from 1-10. Here they are ( with my ratings)

    Teleportation through the Z-Axis ( Basically, teleporting diagonally and backwards at the same time)- 0.5 ( it would be really crazy, worse than the X-Axis :p )
    A portal that lets you move through certain objects- 2
    A feature that lets you modify the gravity of your level ( you can make levels like they are on the moon or on Jupiter)- 4
    A feature that let's you save certain levels without wifi- 4

    Any thoughts?
     
  9. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    It's 2:46 AM in Sweden, sleep mabye caught up with him today.
     
  10. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    1: Mabye a portal that moves you to a different layer? Anyways, I don't understand it.
    2: Meh too vague, 1
    3: Nah not needed 1
    4: 0 not possible
     
  11. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    The first 1 probably isn't possible without changing A LOT of the game.
    The second one would be to complex.
    The 3rd one might work...
    The fourth one could work.
     
  12. Tohkaku

    Tohkaku Well-Known Member

    May 20, 2015
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    school
    In the forums
    yeah with the effects of the invisible spike, but how would it work since is not a static object...
     
  13. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Okay, let me explain. The diagram below shows what the Z-Axis does. A teleportation portal that somehow manages to transport you through the Z-Axis would transport you diagonally while also sending you backwards.

    Also, why don't you think it's possible to save levels without wi-fi?
     

    Attached Files:

  14. Tohkaku

    Tohkaku Well-Known Member

    May 20, 2015
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    doesn't that works fordward :D
     
  15. yaronoo

    yaronoo Well-Known Member

    Mar 31, 2015
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    Z axis is the third dimension, not left or right, not up and down, but toward you and away from you.
     
  16. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    Isn't Z-Axis for 3 dimensions? You are misinterpreting the diagram.. And how could you download online levels without Internet access ;-;
     
  17. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    I honestly don't really know, that's all I got from the diagrams. :D
     
  18. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    Exactly why it wouldn't work. Unless Robtop codes in a foreground and a background that you can play in.
     
  19. Shirokaze

    Shirokaze New Member

    May 12, 2015
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    I know you're not the everyplay team, but would you know if there's a way to change the YouTube account to which replays are shared? :p
     
  20. yaronoo

    yaronoo Well-Known Member

    Mar 31, 2015
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    Confirmed: 3 layers.
    Top layer
    Middle layer
    Bottom layer
    The player will be between top and middle layer
     

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