I had the idea of a red jump ring that would propel you straight forward but that may be too difficult to program.
I call them orbs haha Red: keeps you straight in air for as mush time as a yellow orb pushes you up and down on the same x axis.
I don't see what's so cool about it, x-axis could lead to more complicated/buggy levels. idk just saying
yellow orbs make u jump as high as pink pads btw idk y its dat either, but if robtop changed that a lot of lvls would be glitched/impossible
You guys want to take the Geometry Dash quiz I made? https://www.playbuzz.com/ericandq10/how-do-you-build-in-geometry-dash
I think there will be 6 orbs? Yellow, Pink, Blue, Green, Red, Navy Blue... Red ones will be useful for autos though... If there is a grey orb, that will be weird... Grey orbs will do nothing? .-.
Technically, the ring you see around the thing that turns you small is a portal. However, if you're talking about adding the big portal using the green portal below, that's only for forms. It would get confusing quickly if we added that sort of portal to a game mechanic. Also, I think that the big portal portal should be in the same style as the mini one if it's ever incorporated. It will make it easier for players to distinguish them.
Instead of gray I think it should be black because the other fake things are black. And then there could be clear orbs that work like invisible blocks.