Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. RobTopGames

    RobTopGames Well-Known Member

    May 12, 2012
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    #17541 RobTopGames, May 20, 2015
    Last edited: May 20, 2015
    Good good, much work :)

    When a level is featured it is also given a value. A high value means it will go high up. Sometimes I think a level is worth feature, but not worth the nr 1 feature spot. In 2.0 there is a new search category for "latest stars". That will show all new star level in order :)

    I often forget adding the mirror* portals, will try to use them more in the future :)
     
  2. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    You mean mirror portals, right? :p
     
  3. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    What is the icon in the second sneak peek? Batman or gengar ( ͡° ͜ʖ ͡°)
     
  4. yaronoo

    yaronoo Well-Known Member

    Mar 31, 2015
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    Cool cool.
    Also... We all know what overkill means.
    As you create more and more stuff into the game, it becomes more... Chaotic? There must be a border between now and when there is too much. What are your thoughts on this?
     
  5. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    I'm going with Batman. RobTop even said yesterday that " No one has ever seen him and Batman in the same room", so he obviously must be fond of Batman. ;)
     
  6. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    And are you going to incorporate liquids in geometry dash (water, lava, rain, etc.)?
     
  7. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    RobTop, I know I already asked you this, but what do you think the challenges would be when programming a big portal? Do you think it's something that could potentially happen, or am is it just going to remain a dream? I know you said that the big portal would leave little to no room for your character on screen, but there's the same problem in mini-mode, except there's almost no room for the character, and you managed to solve it. If you can create a small portal, you can create a big portal. :D
     
  8. Drakaglin

    Drakaglin Well-Known Member

    Nov 15, 2014
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    Narnia
    Hey RobTop! This is only my first question lel.
    In 2.0, will there be a better featuring system? If you don't understand, then are there any changes to the methods of finding levels?
    I sent you an email regarding....considering me :rolleyes: Please check it
     
  9. geometrydashfan82

    geometrydashfan82 Well-Known Member

    Jul 10, 2014
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    hey robtop. could you tell me what exactly "smooth fix" does? since im not sure whether to use it or not. also im just interested.
     
  10. Gragon

    Gragon Well-Known Member

    May 19, 2015
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    RobTop, you said yesterday that you enjoy being a one-man company. Does that mean you won't ever hire anyone? :/
     
  11. Zobros

    Zobros Well-Known Member

    Dec 21, 2014
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    Moon
    This has been asked many times but would it be possible that some demons are worth more stars like 10-15 stars. This would make the game a bit more fun and there is need for a new difficulty.
     
  12. DT Mark

    DT Mark Well-Known Member

    #17552 DT Mark, May 20, 2015
    Last edited: May 20, 2015
    Eh... Nice to see you online!

    My questions are a few pages ago, for the color palette idea

    Also, any plans for the website? Under construction...
     
  13. kappalord420

    kappalord420 Well-Known Member

    May 14, 2015
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    literally nothing
    urmum
    sup robtop!
    are there gonna be any more icons in 2.0? (tell me all of them ( ͡° ͜ʖ ͡°))
     
  14. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Zobros, just a quick little question out of curiosity. Are you going to post your Ice Carbon Diablo X 52% video? It would be awesome to see it! :D
     
  15. RobTopGames

    RobTopGames Well-Known Member

    May 12, 2012
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    I try to keep the new levels from being overdecorated, and more focused on the style of certain objects. But I can't really do anything about community levels. The community desides and upvotes what they like, I can only try to show everyone what options they have :)

    Having a very open and creative level editor can generate a lot of overdecorated or chaotic levels, but the freedom and creativity is also what lets users build amazing things. I dont worry to much about chaotic levels, the community will find the great levels and those will be the most visible :)

    As a detail and visible effect maybe, not sure in what way. Actual water simulation probably wont happen, but more effects or the ability to decorate with liquids would be cool :)

    I might try it, but it will need a lot of testing and tweaking. We will see :)

    I will be further developing the feature system and try to get more good levels featured faster. The server had some changes and are working much better now, so I will soon be able to expand some stuff!

    It's not who I am underneath, but what I do that defines me.
    [​IMG]
     
  16. Zobros

    Zobros Well-Known Member

    Dec 21, 2014
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    Moon
    i won't upload it, maybe if i fail after 70%
     
  17. Gragon

    Gragon Well-Known Member

    May 19, 2015
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    Viprin, do you ever ask anything else here? :p
     
  18. Gragon

    Gragon Well-Known Member

    May 19, 2015
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    *dies*
     
  19. Zobros

    Zobros Well-Known Member

    Dec 21, 2014
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    Moon
    damn RobTop doesnt want to answer these questions about demons having more stars lel
     
  20. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Are you going to try and beat it? No pressure or anything, but Unknown Step is obviously not going to beat it, since he would have beaten it by now if he wanted to, and I'm not sure if Cyclic has enough time to beat it before he quits. It would be awesome to see you beat this impossible level. ;)
     

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