Okay, RobTop, you know how you said that wave compatible blocks would be hard to differentiate for the player? What if there was a "glow" around them that signified that they were wave compatible? It would be awesome to hear your opinion...
I have one more question(s) What inspired you to be a solo game developer? Have you gotten any offers to work together for a bigger game (not to say GD is small) Gimme something deep... emotion, you can't be working of this game for 2 years and not be passionate
Thanks for Reply RobTop! I came up with a very good song,for 2.1 https://m.youtube.com/watch?v=qQgxkKsoDt4 Sky Fortress by Waterflame.
The 2.1 version Hi robtop: Now that we have the blue coins for online levels that thing you do not put for some three blue coins (or how many were) followed ??? I wait your answer ...
http://gyazo.com/fa073645c896e7b45f31af048b3d6ce1 yeah... the high quality part doesn't apply to all featured levels... slide
The blue coins Now that we have the blue coins for online levels that thing you do not put for some three blue coins (or how many were) followed ??? I wait your answer ...
He will ignore questions about the update :/ He's also probably waiting for a good question, so I'll take another shoot: Robtop, are you going to ever add water/lava in geometry dash?
I'll also take another shot, and I'll make it a question that you won't have to hesitate to answer. Will there be an extra-long level search filter in 2.0?
If water is added, it should make the character move slower while also making your average jump height lower.