Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. Alaiskai

    Alaiskai Well-Known Member

    Jan 19, 2015
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    Waiting 2.0, hating Apple...
    NoWhere
    You're right, but think. The Steam trailer is from 1.9 update and is the first Steam trailer, so I don't think he gonna change it. Maybe he'll add another one
     
  2. kappalord420

    kappalord420 Well-Known Member

    May 14, 2015
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    literally nothing
    urmum
    m8

    dood i saw dat b4 i read anything else k? XD

    wtf i thought it was p1kachu who made tht because who else has gr8 editing skills with paint
    ya just paint
    cuz first p1kachu try to troll everyone by saying all demons will be changed to insane in 2.0
    first mistake was robtops join date and im pretty sure his name is RobTopGames not robtopgames

    gg not falling for dat sht
    but srsly drakaglin :p wtf i wasent expecting that... i check fazebook right after someone posted a link to that picture on riots stream
     
  3. yeah right... :D But also replacing old stuff makes me emo :( :p
     
  4. KFA

    KFA Well-Known Member

    Aug 19, 2014
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    :noitacoL
    I wonder how high the robot thing can jump... In the sneak peek he didn't jump that high, but RobTop wouldn't add it if it didn't jump very high - that would be like normal mode then :p I reckon he can jump like 5 or 6 blocks high... Why do you guys think? :confused:
     
  5. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    He hasn't even changed the original game trailer, so he probably won't update the steam one:(
     
  6. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Well, in the first sneak peek, the robot was able to jump at least one platform across, which is roughly 5 blocks. And don't forget, right when the robot died, there was most likely a platform out of sight somewhere for the robot to jump on. My guess is that the robot will be able to jump at least 7-9 blocks high and 6-7 blocks across. We will never know for sure, though, until RobTop releases the update. :D
     
  7. I think that the robot mode is more important for smaller places where the normal mode cube would crash. Like, Normal mode player`s jump is constant, thus he can't jump less or higher (except touching the pads or circles).
    Though, it may be useful in reaching higher or farther places... :D
     
  8. kappalord420

    kappalord420 Well-Known Member

    May 14, 2015
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    literally nothing
    urmum
    i wonder what will happen if i put a ramp and new gamemode thing touches it ok um, lets see

    more things to find out in 2.0! :)
     
  9. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    The picture is very much fake. Don't get your hopes up guys.
     
  10. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    Clearly that thing is a frog..
    And if you look at the first sneak peek, at the rainbow, that is probably the maximum arc that the frog can jump :p
     
  11. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    What I'm really curious to see about the new game mode is how it's jumps will differ in mini-mode. I mean, we don't know whether or not it will be super sensitive , like the wave, or whether it will be de-sensitized, like the UFO. RobTop should have made the game modes more consistent in mini-mode, since the UFO's jumping height is decreased while the ship's flying is increased. If the mini-UFO operated like all the other game modes, then it's jumping height would have covered the whole screen. :D
     
  12. #17052 dacher996, May 17, 2015
    Last edited: May 17, 2015
    Same thing... -_- speaking of frogs... Is the intro part of the Blast Processing (actually when you have to jump) reminding anyone like a FROG sound ? :D :p
     
  13. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Actually, it looks more like a robot than a frog. It's tempting to think it's a frog, especially since this new game mode can jump roughly the same height as your average frog, but it has legs, arms, and a face that looks like a robot. Not to mention that the portal is grey and was used in conjunction with the new "factory blocks" in Deadlocked, which is another indication that the new game mode is a robot. :p
     
  14. javierlm34

    javierlm34 Well-Known Member

    Apr 7, 2015
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    good point, i always though it was a robot
     
  15. Drakaglin

    Drakaglin Well-Known Member

    Nov 15, 2014
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    Narnia
    not my joke, someone sent it to me first and I fell for it
     
  16. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Practically everyone fell for it, whoever sent that picture to you is probably the master of photoshop. :D
     
  17. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Hey RobTop! Since you're online, what do you think about a feature to accounts that let's them save automatically? I want to get one, but I'm afraid I'm going to forget to save my progress. :(
     
  18. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    Am I the only one who thinks it's a reference to Yoshi? I mean it kind of looks like him and the level is Mario themed.
     
  19. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    #17059 G-Force, May 17, 2015
    Last edited: May 17, 2015
    I think the only part of the Robot game mode that was inspired by Yoshi was his flutterkick. It allows him to flutter twice his height and traverse a horizontal distance similar to the rainbow near the end of the sneak peek. But only RobTop knows the truth. :p
     
  20. KFA

    KFA Well-Known Member

    Aug 19, 2014
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    :noitacoL
    Maybe it was inspired by Yoshi, I hadn't thought of it that way before - I assumed it was inspired by something like Jetpack Joyride :p
     

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