I agree with everything you said, especially regarding the teleportation portals. RobTop said before on the other forum that the camera always follows the cube regardless of where it goes, so there is always going to be some kind of camera movement when the cube teleports from one end to the other, so most likely, for the other game modes, the teleportation will be much smoother. However, I don't really mind the camera movement, as the camera change doesn't really makes me nauseated or anything of that sort. But RobTop, you really should make the transition smoother!
Actually, just because the end of the sneak peek showcases a triple speed wave mode doesn't mean it will be too hard. There are many other levels that have triple speed wave mode that aren't too bad. What I'm really worried about is upside down triple speed wave mode sections. Those will be the hardest sections ever to beat. I wonder how RobTop will make some green jump pads? Hmm.....
Haha nice catch, will fix Camera movement is a bit tricky when teleporting, but I'm still tweaking it so don't worry
Hah, caught you Robert! Shouldn't you be sleeping... We all know it was a hard day for you, just like every other day...
So hyped for this update right now It will of course be the best so far like I think all the previous have been when they were released too I was just wondering how that speedhacking fix is going? Is it gonna be in 2.0 or 2.01? I believe it should be in 2.0, cuz everyone would wanna update to this sick update, but if u put it in 2.01 hackers would just avoid updating :/
Sorry for being so annoying here on the forum, but there's also one thing I would like to mention. I recently watched the level editor sneak peek and noticed at the very end of it (when the robot get pulled by the end wall) the player leaves a trail. I found out that the guy from the `Geometry Dash Insendium` channel also saw that. You can see him mention that on 7:40 on this video: https://www.youtube.com/watch?v=nwAgSwU3vvo Is this really some kind of glitch or did Robert just use his creativity and made a transition-kind icon ? What do you think, Topalians ?
I know, if RobTop puts the anti speed hacking software in 2.01, people will simply not download the update, unless there is an issue that desperately needs fixing. However, if the anti-speed hacking software is put in 2.01, then we will at least see a few new impossible 2.0 levels to entertain us.
Hehe who needs sleep! Works well in testing, but it's not 100%. Want to make sure it's as reliable as possible. Even if it would be added in a 2.01 patch, I can just make that patch required to download custom levels. Glitch, already fixed
By the way, RobTop, will you ever add a big portal to the game? If you do, it will be my new number one favourite game mode!
That's too bad, though. If someone is trying to make an auto version of Deadlocked, they won't be able to unless there are green jump pads in the level editor. :/ I was thinking that there could be green jump pads, but solely for the purpose of using them for auto levels with green jump pads.
Hey Robtop. please make sure that you cant hide portals with the order functionv(secret ways..) and also try to keep an eye on old levels which could be messed up if you change the default order values from version 1.9. also, i have huge problems starting the gd app, it crashes 20 times before it starts once. i already restored my phone and reinstalled the app. deleted almost all saved songs and levels too. it shows the robtop screen and then closes itself.
RobTop, I've tried to stay away from talking about the system in the forums, but could you please check out my new emails? It's some important stuff about the system, and I also think I've sent a bunch of ideas I would really appreciate it if you checked emails from [email protected] and replied
And after that, Robert's like: "Oh, yeah! My email! I almost forgot of that... Maybe check it later after fixing some bugs." Staying positive...
Don't forget in 2.0 you can scale objects, so technically, you could make yourself seem bigger, even though you aren't, so that could be cool If all objects can be scaled, I will scale the smallest spike even smaller and hide it I dread the demons in 2.0, they will be so hard. I seriously think there needs to be another rating above demon. I can't do any of the 1.9 demons, with exception of 1 or 2 of them
New difficulties beyond Demon might not be the best option in the world, but I think that at this point they are necessary to accommodate all these impossible demons like " Nine Circles" and " Cataclysm". The quantity of impossible levels might die down, though, due to the anti-cheating fix RobTop has. In my opinion, the scaling option in the level editor makes the game practically beg for a Big portal.