I guess so that's weird last time I did it was the first that was well... The first level. Kinda funny
True, I can't be the only one who checks this twice an hour. I guess there's nothing to really say just anticipation for the update :/
yeah i also check the forum twice an hour, only for seeing if robtop says something, but i dont have anything to say
Yeah, but robtop is hard at work, and I guess there isn't much more to say until the update is released (besides a change log)
that is true, there are no ideas for 2.0 or the report of bugs, and here we become a little tired about asking for update because robtop is not active when robtop posts something there will be so many posts i just want any kind of info about the update, but i am sure i will not have it
correct me if I'm wrong, but I'm pretty sure this is just the unfinished part of the collab between triaxis, electromoo and etzer, so I don't think this should be rated until etzer uploads it. (it also says "for etzer" in the description)
Hello Robtop, I propose to add two new colors: the gold color and silver color. For exemple: for the gold color, complete 15 levels in normal mode and for silver color, 15 levels in practice mode. This is an example, but I think the record would be good, with perhaps a brilliant effect. Thank you for reading. Translations can be inaccurate, sorry, I'm French. Tanuki88 .
Wait... On which Z - axis is the player? Is there a higher axis than the player's one? In that case, you could scale up gears deco or columns and set it so it overlaps the player and it would create an awesome 3D effect!Otherwise you could still do 3D effects by playing with scales and axis but only in the background...
After some testing i found out that there are two objects in the editor that have different hitboxes on steam vs mobile. Please fix that Robtop. The black one has a one pixel smaller hitbox on steam which should be increased to make it the same as on mobile cause you can touch the ground in wave mode in some levels on steam, which you cant do on phone. i cant explain why but this only happens if the texture quality is on high on the steam version. if its not the hitboxes are the same. The slope has a completely buggy hitbox on phone, you die without even touching it, if you want to pass it in wave mode for example. Also, in the editor you can choose to only delete one certain object. This should also be available for editing objects, so if you check it you can only select that one object. This would be really useful.
Tiny Question Do you think adding Map Packs in 1.93?. I think they should already be ... Thanks! (Translator XD)
We should just flood the ️Geometry dash touch arcade page with new ideas for ️Geometry dash. Here's an idea: more of those "100 likes on a created level" achievements but instead it's like 1000 likes or 100 dislikes haha
Gold and silver colors are a bit tricky. The gold and silver base colors are just yellow/orange for gold, and grey for silver. The actual feeling of gold/silver is based on highlights and shadows, so you wont get that effect from just adding a color. But working on some new effect colors In the editor you will be able to place objects on 3 different layers (bottom, mid, top). The player is on a layer between mid and top. So you can place things in front of and behind the player. There is a more technical explanation of how and why things are structured like they are. I will try to post a summary for those interested once it's available. Haven't tried it, but you should be able to create parallax effects using the move command any scaling Thanks, will look in to it. I should have made new Map Packs a while ago, but didn't have the time. I am going to create a lot of new Map Packs after 2.0 that will become the new "main" map packs. I will probably put the old ones in another category. There is already an option but its not very good. (You can search for a user based on the user ID. To search for a user with the userID 123456 you would write "u123456"). But 2.0 has better options
Oh my god.... Objects in front of you? We're screwed with these new demons haha EDIT: just remembered I barely attempt demons, carry on
Hey RobTop, I was wondering how the new 'blue coins' are going to work. Are they going to be available for all creators with rated/featured levels or levels in map packs.. etc.?