Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. Scream4Games

    Scream4Games Member

    Oct 19, 2014
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    eating lunch.
    Your dumpster. Digging for food.
    It would be cool if the update includes a forest like background or a jungle like background.
     
  2. Skitten

    Skitten Well-Known Member

    Oct 26, 2014
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    You can fix that by creating lines for the music :)
     
  3. Vaporyze

    Vaporyze Active Member

    But because you will be going the same speed every time you come to that bit and when you come to it, it would be in the same place every time, but it would look cool!
    :D
     
  4. GDPurEvil

    GDPurEvil Well-Known Member

    Feb 26, 2015
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    Orimattila, Finland
    Achs

    It would be nice to see achievements which you unlock by completing online / featured levels in PRACTICE mode :)
     
  5. VIX50

    VIX50 Active Member

    Jan 5, 2015
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    Scandinavia
    But if there would be moving obstacles, demons would get much harder, because only creator knows where obstacles go. You will have to learn them all and it's a bit frustrating, if you ask me.
     
  6. DT Mark

    DT Mark Well-Known Member

    Moving deco, scaling deco, and so on, YES.But when solid objects get involved (by solid i mean collisionable :p), it gets harder, more buggy, and so on...
     
  7. RyanAB

    RyanAB Well-Known Member

    Practiceer- Complete 10 user created levels in practice mode!

    Lol idk
     
  8. Hinds1324

    Hinds1324 Well-Known Member

    Sep 23, 2014
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    Beside you
    I agree! Practice mode is actually an extremely helpful feature yet no one really realises, achievements for using practice mode more might encourage people to start using it :)
     
  9. Tama_N

    Tama_N Active Member

    Apr 3, 2015
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    Hmm.. maybe it would be less cluttered if it was moved to the level editor section. By that I mean where you get to after clicking the toolbox button on the title screen. But then RobTop would have to add another feature there because 7 icons wouldnt be symmetrical xD
     
  10. KingBranBran

    KingBranBran New Member

    Apr 9, 2015
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    I dont have a job yet.
    I Live in California :3
  11. KingBranBran

    KingBranBran New Member

    Apr 9, 2015
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    I dont have a job yet.
    I Live in California :3
    :) I think so
     
  12. KingBranBran

    KingBranBran New Member

    Apr 9, 2015
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    I dont have a job yet.
    I Live in California :3
    What if there was multiplayer where you play against people to see who can go the farthest?
     
  13. Gilbat Gaming

    Gilbat Gaming Well-Known Member

    Apr 9, 2015
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    ¯\_(ツ)_/¯
    That is actually a good idea. Mostly because practice mode is super helpful for when trying to practice levels.
     
  14. javierlm34

    javierlm34 Well-Known Member

    Apr 7, 2015
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    the other space can be like an animation editor for using them in your levels, so you make like a monster appears like movimg :D it will be cool :cool:
     
  15. DT Mark

    DT Mark Well-Known Member

    i think the monsters point is to follow a path with their head or mouth, and be a moving obstacle. why would robtop make monsters if they are just basically bigger sawblades with a dragon look and animation sprites (or not) ?
     
  16. javierlm34

    javierlm34 Well-Known Member

    Apr 7, 2015
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    i didn't though that :|
     
  17. RobTopGames

    RobTopGames Well-Known Member

    May 12, 2012
    1,185
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  18. javierlm34

    javierlm34 Well-Known Member

    Apr 7, 2015
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    OMG sneak peek!!!!! :D :D
     
  19. Forcer99 TID

    Forcer99 TID Well-Known Member

    Oct 3, 2014
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    Student
    Aprilia,Lazio,Italy
    Yeees!!!!!!!!!!!!!
     
  20. javierlm34

    javierlm34 Well-Known Member

    Apr 7, 2015
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    but, what you are suposed to the in the grey portal? you can control how much you jump? or what?
     

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