Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. Gian

    Gian Well-Known Member

    Nov 22, 2014
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    Philippines
    Rob, like what Viprin said a long time ago, can you not count adding, removing or editing decorations as "a big level change?" What if you misplace a useless decoration and you will have to verify your level all over again? That's just annoying.
     
  2. Memory of Darkness

    Memory of Darkness Active Member

    Jan 1, 2015
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    Good luck verifying it! :D
     
  3. QJrocks

    QJrocks Well-Known Member

    Nov 23, 2014
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    R u stlkr m8
  4. Gian

    Gian Well-Known Member

    Nov 22, 2014
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    Philippines
    And also 3D parts for spikes, breakable blocks, invisible blocks, and neon effects for slopes?
     
  5. Drakaglin

    Drakaglin Well-Known Member

    Nov 15, 2014
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    Narnia
    If you're making a demon, I suggest you replace those mini-portals with gravity portals. Changing gravity in wave mode rapidly is like a ticket to demon area
     
  6. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    I have returned!

    Try my levels "Duality" and "Orange"

    Duality:3727756
    Orange:3887394
     
  7. Drakaglin

    Drakaglin Well-Known Member

    Nov 15, 2014
    347
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    Narnia
    Breakable slopes? Actually that might not work that well
     
  8. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
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    Editor.
    Behind you.
    Looks easy.
     
  9. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
    923
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    Editor.
    Behind you.
    3D for invisible blocks would ruin the point of it being invisible,unless the 3D is also invisible but that would help the player see the invisibility easier
     
  10. Gian

    Gian Well-Known Member

    Nov 22, 2014
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    Philippines
    I haven't seen senpai replying since December 31. What's going on!?
     
  11. QJrocks

    QJrocks Well-Known Member

    Nov 23, 2014
    355
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    R u stlkr m8
    So, "Agent 94",

    ur lvl iz 2hard5me so i cant feedbck sry
     
  12. QJrocks

    QJrocks Well-Known Member

    Nov 23, 2014
    355
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    R u stlkr m8
    He said something about an hour ago 4 pages back.
     
  13. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
    923
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    Editor.
    Behind you.
    It's too hard for me as well.Took forever to verify it.
     
  14. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
    923
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    Editor.
    Behind you.
    Who is senpai?
     
  15. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
    923
    0
    0
    Editor.
    Behind you.
  16. QJrocks

    QJrocks Well-Known Member

    Nov 23, 2014
    355
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    R u stlkr m8
    Idk, other people use it to describe RopTob, I'll look it up.
    Edit: it said that Senpai is someone who never notices you, lol.
     
  17. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
    923
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    Editor.
    Behind you.
    Oh that makes sense.
     
  18. Lukilero

    Lukilero Well-Known Member

    Oct 14, 2014
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    Europe's Lost Area
    #13538 Lukilero, Jan 2, 2015
    Last edited: Jan 2, 2015
    What's happening here? (Don't say anything about cookies or RobTop XD)
    ______________________________________
    Any time do you asked you, how many nicknames has RobTop (RobTop is one of it)? :rolleyes:
     
  19. R4Z0R

    R4Z0R Well-Known Member

    Oct 16, 2014
    796
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    Owner of the GDForums
    Illinois
    Thank goodness it's not. You came pretty close though.
    Or did you? Am I just trying to throw you off? :p

    The wave part is already really hard. I will have gravity changes later but I want the mini portals to throw off the player and make them descend faster if you know what I mean.

    Liked your Duality level, needs more deco, and the first cube part is buggy with portals, and same for first dual ship part.

    Don't worry, It gets harder! :p
     
  20. Mazl

    Mazl Member

    Dec 7, 2014
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