Quoted for the sake of cube kind. (wait, is it a cube, a square, or an icon? Cause it feels kind of weird saying icon kind).
Unless there is a future update that says otherwise, these are quadrilaterals without edges, just curved lines, therefore making it impossible for them to be squares. And since this is a two-dimensional game, they aren't cubes either. So they are simply, icons. Regard my signature.
RobTop could you rate my and DreamaEaters new level? The beginning is very easy but it gets very difficult near the end, so don't rate it too low! I'd say it's worth around 8 stars. ID is 3904769 Also this easier version of Stereo Madness: 3943870
meh. Also is anyone else having trouble beating Skyfrost by JabbaGruelo in the Bionic Pack? Sorry if name misspelled.
Random survey Just a random survey: When playing levels, and then you encounter dual ship/ufo/wave, and there are 2 separate paths for each ship/ufo/wave. Into which path would you control the icon which is gravity down (upper path or lower path), if the level doesn't require it to be one of them? For me, I almost always go down (exceptions include 1st part of dual ship in Hex Force), and in fact have some trouble adjusting if a custom level requires me to go up.
Well, it depends. If I'm already going up, I might as well cross over myself rather than taking my chances at falling without running into anything. Speaking of dual parts, Theory of Everything 2 had none. :/
Get on with your life and make more and better levels. Speaking of life... https://www.youtube.com/watch?v=oNsPgo69F1Q
Whenever I play a dual level, I always focus on the one thing that has normal gravity. Unless it's a super hard dual part like Hexagon Force v2 where you have to multitask and pay attention to both, then I just say "NOPE!!!" and walk away.