I'm back on TA! Wheez, I had such a great time in the concert I participated in. As you've known by now, AgentJDN got his very first rated demon level, Mission MADISON. I submitted it to Viprin CC8 which was a few months ago. When it got a honorable mention, it was noticed by a lot of mods, and it got sent to RobTop without me knowing about it. I checked my notifications on Google+ and I discovered that everyone said GG to me and I saw Mission Madison finally featured! RobTop also commented on it, this was the first time I got it in my creating career. Around the time I wrote this post, I'm almost done with Operation Megan, a level using a song by Zyzyx! I worked on it over the past month for ilrell's cc1.
Bloodhell... Harder than Sonic Wave and Nerfed Yatagarasu? https://www.youtube.com/watch?v=Fa8jJrdJGmY
1.9: nine cancers 2.0: effect levels with no gameplay 2.1: every level has the same design I wonder what the future will bring us ( ͡◉ ͜> ͡◉)
the 2.1 design is also similar to how levels were in 1.9 so levels basically downgraded. im guessing in 2.2 we are going to have 1.8 levels because no one wants to put in effort, or a bunch of those 1.0 to 2.1 levels
No... Just no... Don't say that 2.1 levels are the same as 1.9 levels, ever... 1.9 levels are much, much better
Let's start some sort of conversation here. Anyways, what do you think about Mastergame? I don't think it should be rated, but it definitely deserves Epic.
why shouldn't it be rated? Robtop has rated levels that have coins that can't be collected in one attempt before. this could apply to stars
That's not the reason why I think it shouldn't be rated. I think it shouldn't be rated as the saved mechanic can be abused and let people beat the level with far less work by getting the pass to the last stage.