Anyone else think FingerDash is a bit underdecorated? Oh well. Also, FingerDash v2 is MINE! Nobody else can have it >8) I had a dream that Striker was featured.
It's more like a beta for Steam users, because the update is still very buggy and lacks certain features, such as the gauntlets. Maybe RobTop uploaded the complete (less-buggy) version to Apple so iOS and Android can have little to no bugs, whereas Steam gets a bug-fix update whenever Apple decides to accept it. ( ͡° ͜ʖ ͡°) So Steam users shouldn't be bragging about them having it first Spoiler not that I'm saying you guys are bragging (mainly the other part of the community ( ͡° ͜ʖ ͡°) )
i cant help but feel so left out from all the 2.1 levels people are releasing now (I can still play them, but 2.1 stuff doesn't show up so they're unbeatable). Also, I have to rebeat every level to get the orbs?!! Including Electrodynamix?! NOOOOOOOOOOOOO
You all have high standards, a level doesn't need a lot of decoration to be good. I don't understand why you people act like a level isn't a level when it doesn't have enough decoration. To me as long as the level is fun and looks nice, it's good enough to me, a lot decoration isn't needed.
It takes getting use to, but honestly it is still kinda hard in my opinion. I can only imagine what level creators are going to do with it...
My main problem is the fact that I'm used to stuff taking time to reach, but with the spider you move instantly, so I end up acting before I should
That's exactly the aspect that is difficult for me too, but I also keep thinking it will act like the ball and move to both sides. Like when I had a portal above me I tried going up to go through it and instead teleported to the top, which is very disorienting to me.