There should be a trigger which activates one thing when you are in its area of effect, then does something when you move out of its AoE.
my current attempts on each level, keeping in mind that i've beaten all of them multiple times and just play them for fun sometimes: Clubstep- 4519 ToE2- 4613 Deadlocked- 3332 (wow. just played it one more time, make that 3333! woot!)
I'm planning to make some of them moving objects, and have some floating objects in the background. I'm hoping to make a really cool Ultra Circles Level with some originality.
But then there would need to be multiple triggers that have that effect. Why not just use two triggers?
yeah, same feelings for us here. Is it the soundtrack from Impossible game. Here's the link: https://www.youtube.com/watch?v=HvugACvVqGk ???
Ayy,guys I think I need more ideas for my Sonic Wave Remake (Sonic Wave X).Plox suggest some!Here are the ideas I made -Replace Orbs with a design similar to Findexi's part in Yatagarasu -Custom BG:Kewl Wavey Block stuff -Block Style:Simple Fading Blocks -Name Appears -Ship Block Style:Black Slants with 3DL Designs -Custom BG:3-Frame Lightning Effect -Rendem Block thing BG -Flashing Block Style -Black Margins/Borders -All Speed Portals Invisible -Nine Circles Effect -Block Style changed to a more solid block -Custom BG:Very Random Stuff like in SWR -Custom BG:Beat Squares COLOR pulsing to the song -Custom BG:Beat Squares with some nice effects like in the Ball part Im working on the slow cube (the EASIEST part ever) so please quote sum suggestions.
Maybe there should be an option for a trigger instead of touch triggered, there should be leave triggered. It makes some effects way easier to do. Thanks!
Come on? Your not even close to being a n00b. I played since 1.6 and I have 2124 stars, I dont even have 90 coins. You have 28 demons, I got 22, so give me the medal for being a n00b.