Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. TwoPly Gaming

    TwoPly Gaming Well-Known Member

    Aug 10, 2015
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    Did anybody else notice that Red jump pad?
     
  2. zab100

    zab100 Well-Known Member

    Dec 1, 2015
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    Stalking Robtop :)
    :)
    Yep.
     
  3. Raul GD

    Raul GD Well-Known Member

    May 8, 2015
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    Everyone did i think...
     
  4. Raul GD

    Raul GD Well-Known Member

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    #86124 Raul GD, Apr 16, 2016
    Last edited: Apr 16, 2016
    I think Blocks will be rotated like the way you rotate them with Move Trigger.
     
  5. Noobriks Cube

    Noobriks Cube Well-Known Member

    Aug 10, 2015
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    Murdering and Producing Pages on The Geometry Dash
    Literally right here in TA. But sometimes, I'll sc
    That's pretty cool!
    I think we all did :)
    I wouldn't see why RobTop would just create the rotate trigger to rotate deco, enemies, and spikes. Also, someone asked him if he could add rotating slopes, and he said the programming wasn't the problem, it was only the blocks that would fit with the rotating slopes. So he probably came up with a solution to make a rotate trigger for that problem.
     
  6. Trexotronic

    Trexotronic Well-Known Member

    Oct 26, 2015
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    Obeying "Brother"
    Secretly outside of your house
    Anyone else notice how the monster at around 6 seconds in held its mouth open?
     
  7. zab100

    zab100 Well-Known Member

    Dec 1, 2015
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    Stalking Robtop :)
    :)
    If I remember correctly, there was two different ways the rotation trigger worked: rotating like the editor button, and rotating the way you can achieve using move triggers. The first one will probably not work with the gameplay blocks, and the second one probably will.
     
  8. zab100

    zab100 Well-Known Member

    Dec 1, 2015
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    Stalking Robtop :)
    :)
    I think robtop said somewhere before about an animation trigger which allows you to control the animation of objects like the dragons.
     
  9. Raul GD

    Raul GD Well-Known Member

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    ^^ ^^
     
  10. videm

    videm Well-Known Member

    Aug 9, 2015
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    #86130 videm, Apr 16, 2016
    Last edited: Apr 16, 2016
    I have a quick theory on how the effects are happening.

    As you can tell in the sneak peek, the screen shakes and the icon can change colors. These are probably their own triggers, as the ground also shakes along with the ground. Regardless, these triggers are triggered by the touch/jump trigger. Remember the spawn trigger? That trigger was intended to activate a group/set of triggers once you activate it. The touch/jump trigger could have the same attributes; it will "spawn" (or activate) the triggers. Thus, explaining the ground shaking, everything flashing white, and the spider flashing white on the sneak peek, all of which happens when the player touches/jumps on an orb or uses the spider (which, obviously, is more than likely to require pressing the jump button)

    Also, I'm curious as to how the blue pad and the black orb interacts with the spider. :rolleyes:
     
  11. Raul GD

    Raul GD Well-Known Member

    May 8, 2015
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    I think only the Dash orbs can make player change colors.
     
  12. Noobriks Cube

    Noobriks Cube Well-Known Member

    Aug 10, 2015
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    Murdering and Producing Pages on The Geometry Dash
    Literally right here in TA. But sometimes, I'll sc
    Actually, the spider turned white every time it flipped gravity. :p
     
  13. Raul GD

    Raul GD Well-Known Member

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    I think these are the only reasons now. :p
     
  14. videm

    videm Well-Known Member

    Aug 9, 2015
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    But I don't think it'd really make sense if it changed the icon for only those reasons. It'd be just easier to make a trigger for it, don't you think?
     
  15. Raul GD

    Raul GD Well-Known Member

    May 8, 2015
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    It would be more easy though, but i don't think there's a trigger for it :/
     
  16. { Pixelationus }

    { Pixelationus } Well-Known Member

    Well... Now that the wave and spider are duplicates of the ship and ball... time to wait for a new UFO duplicate gamemode. ( ͡° ͜ʖ ͡°)
     
  17. videm

    videm Well-Known Member

    Aug 9, 2015
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    Then, perhaps it'd be integrated into the pulse trigger?
     
  18. Raul GD

    Raul GD Well-Known Member

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    Like a double-jump cube. ( ͡° ͜ʖ ͡°)
     
  19. Raul GD

    Raul GD Well-Known Member

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    Wow, didn't think about it, nice theory.
     
  20. GDMAtlasLive

    GDMAtlasLive Member

    Feb 16, 2016
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    Malaysia :O
    can the dash orbs be set diagonally?
     

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