hoillo rubrub I SUMMON THEE, RUBRUB (even though i doubt he's gonna respond but yeah ( ͡° ͜ʖ ͡°)) I wanted to ask something, will there be for 2.1 (if not, will there ever be) a trigger that activates when you move your mouse over it? Why am i asking? Oh, no reason... I... just definitely don't wanna remake a Sans battle in GD... why would you think that???
No there will never be. It would be impossible for mobile users to do it without jumping and even for steam users, a lot use the option to not show the mouse when in the level. It also feels to me that it's losing its "one-touch control" aspect if you include that. Would allow for some pretty cool stuff, but can't be added ever.
That should be an option for triggers instead. But that is a good idea. Maybe when the player clicks/taps the trigger, it will activate rather than moving the mouse over it because mobile users don't have mice. I think there should be quadrupel duals. Imagine the possibilities for 4-player mode! 8)
Okay guys, when do you think the sneak peek will come out? Also, what's your record on Slither.io? I just got 28000.
But then Noriega and lazerblitz will make fingerbang v69 and the levels will be impossible cancer ( ͡° ͜ʖ ͡°)
That's what i meant, although i do think it's a bit hard for people who use the keyboard to play. So maybe not. Maybe yes though.
Some update requests... I am posting some update features that I think would be cool to be added by RubTroll in any future update... There you go: Choose objects to appear at the end of the level Set time to end the song Use two or more songs Increase custom object limit to 1,000 Increase group limit in a specific object to 25 Increase scaling range to 0.25x-4.00x Ability of typing value of every single parameter Guidelines for each song Guideline editor (move line, change line color) New tab: “Animated enemies” including monsters and spikes New tab: “Animated decorations” including animated fire, water, particles, etc. Select (All, All of specified layer(s), All of specified group(s), All of specified object(s), All with specified color channels(s), All of specified Z layer(s), All of specified Z order(s), Find and replace) Delete triggers with empty target group Special BG editor layer for custom BGs Special BG Z layer for custom BGs User preset (Colors, Description, Form, Speed, Mode) Start a level while being in Mirror mode Hex editor in color picker HTML color naming New special color channel: Text (applies to every text object by default) Reset color button Template store (Provides creators a variety of templates that help them enhance their levels’ visual appearance) Texture pack store (Buy texture packs for Geometry Dash) Guideline store (Download guidelines for songs) Challenges (A variety of challenges for the players awarding 11-15 Stars each and shown separated from online levels or Demons between the Demons and Creator Points in the player profile.) Bulletin board for official news Award 1 Creator Point for every level with verified User Coins Award 1 Creator Point for every Demon level Level filters (Stars, Update release, User Coins acquired, Percentage complete, Completed, Map Pack) User filters (Stars, Secret Coins, User Coins, Demons, Creator Points) New triggers: Text (Changes the text of a specified group) BG (Changes the background or the ground graphics) Font (Changes the main font or the font of a specified group) Trigger (Changes the trigger mode of a specified group) Group (Changes the group of a specified group) Mass selection of target groups in a trigger object Set X length as a trigger's duration (better than guessing the time in a trigger) Stretch trigger area Increase friend limit to 1,000 Option to instantly accept friend requests without asking Forward messages Show message status (Sent, Seen, Answered, Deleted) Show player stats while searching their profile (Visibility: None, Friends, Everyone) User profile description Rate user Visitor feedback on user profile page Create more objects of the same pattern Text object: Font attribute, Text parameters (Level stats, Player stats, Unlocked icons, Unlocked achievements, Calculations) New animated enemies: Hunter (Enemy that moves to the player) Annoyer (Enemy that moves randomly in the level) Moderation Find an identical level with a lower Level ID Automatically delete identical levels with higher Level ID and no copied sign Automatically unfeature tiny levels Automatically unfeature levels with no static objects (except for Auto levels) Language selection Profanity filter Apparently this list has undergone several editing because for one reason it won't show the ideas as a bullet list. May not be seen clearly or good at all, but please bear with me. Thanks.
Robtop said he wouldn't add anything random in the game. It makes sense because it could make an attempt impossible.
My Vs Robtop level is updated and it's much more fun than the original version https://www.youtube.com/watch?v=NNl-4j8u6Z0
Am I the only one who thinks the demon challenge is impossible for everyone expect Riot and Cyrillic?
The official demons are pretty easy. If you completed all three and some custom hard demons, you can definitely do it.
plus someone would undoubtedly make a copyable version... it's not too difficult to copy the main levels from the game files if you just copy it before it gets deleted and then practice it a TON, it shouldn't take more than a couple weeks..