Well Poople's review system is stupid. It should be the other way around, because the game developers take more time making big updates for their game, which means the players have been waiting longer, and they shouldn't have to wait more than the people who have been waiting less. Thats just unfair. Actually, not only should it be bigger to smaller, but the app that should be reviewed first should also be determined by the amount of members that are developing their app at the same time. BTW, can someone wither show me or describe the picture that use to be on the wiki plz? I never saw it. Thnx.
Hey, I have an idea for a possible future feature for 2.2. What if there is a "fill in/cut out" option? You can draw an outline of anything (maybe by just selecting edges of other objects?) and then select a color to fill in. It will fill it in with different cut blocks (can be solid or not) so it saves a lot of time doing it manually. Or you can cut off edges of blocks using a cut off tool. And the total tiles that were at least a partially filled in, gets counted as an object. It could be really useful for bossfights and can save a lot of time. What do you think? It might get a bit to complicated to program though.
Dude, you can easily tell its fake. How could RobTop know the exact date, does he know how long the Apple review will take? And also, the name is not even capitalized. "robtopgames" and not "RobTopGames"
Sorry. I can't even watch it for some reason But here's my preview: https://everyplay.com/videos/28083416 Any feedback? Keep in mind that the sections are not fully decorated yet. Also, I have built more since uploading the preview.
I got a problem. When I play and in the icon customize thingy screen my icons are all the defaults. But when I look at my profile, my icons are what I normally have. Why? EDIT: Fixed
Well, Spoiler --------------------------------------------------------------------------------------------------------------------------no--------------------------------------------------------------------------------------------------------------
I'm working on my new level, and I'm wondering if the design and gameplay are good enough . Any suggestions? https://www.youtube.com/watch?v=hNCWuxoPpiY
You need to add a lot of decoration. Effects are key and try to replace the basic spikes and blocks with newer ones, unless you can fit them with some decoration. Also try using some triggers, especially the move trigger. With the right effects and stuff, you can really make it a cool level. Edit: That effect you had at the beginning was cool, try and do something more like that later, but not throughout the whole thing.
..that was just a layout. Read the title of the video He only meant to show design for the very beginning and the entire gameplay alone.
2 player mode came early? I just took this picture off of the GDForums so I am not sure if this is correct.