Since bossfights are a thing now, what if there were blocks that dont kill you when you hit them, but do... damage. For example the creator could set it to 30% damage and itll take 4 hits on those to kill the player (30, 60, 90, kill) or 2 30% hits and 1 40% hit. Following me here? This seems too complicated to add and could already be done in-game with some tricky tricks. Edit: What if there was also a trigger or something which counted the hits the player took and you could set up something like this: Hits do 0% damage but give 1 point towards the hit counter after 12 hits something activates or have something like this: after a bunch of these special blocks hit the player (these ones wont add to a counter) and do about 30% damage, the player wouldnt be able to pass because youd have to hit 8 10% blocks which are triggers.
No, please. I've seen enough Geometry Dash bootlegs for one day. As I said in an earlier post, I went exploring on the Google Play Store today... it wasn't pretty.
Meh, players can already make this with toggle triggers. Isn't that hard. Besides, adding "Health" to GD would kind of destroy the entire point of the game
Yea it's just that this would be cleaner or whatever. Definitely not something needed to be added immediately.
Question I have a youtube channel, I record with obs, and edit with sony vegas 13. but obs records in flv format and vegas doesn't support flv formats, so what do i do? I can't convert them to mp4 because then I can't edit sound, any help 4me? pls I tried other recording software such as fraps, smartpixel and action, they were all bad. Maybe cuz I have a slow laptop? Dunno
Somewhere in the settings of OBS there's an option that by default sets the recording format to .flv but it can be changed to .mp4
Ya it's easy. Use the glow blocks (the one that looks like |/, and normal ones). The other stuff are easy too.