I prefer gameplay levels because effect levels are simply a hella ton of details and backgrounds that make the level feel like the creator wanted it to be more pretty instead of adding some fun gameplay.
People should make auto levels with supreme dank effects instead of normal levels with good effects and poor gameplay. And Rob should rate more auto levels like these.
I have an idea... Maybe the first blue pad, and then the first yellow orb that appears in ToE2 gave RobTop the idea of green orbs... Deadlocked could be hiding some sneaky stuff... I can still smell some suspicion in that mini-cube part with the blue orbs and platforms... BTW, RIP thread
Remember, right after the Sneek peak of Geometry Dash 2.1 gets uploaded the forum will be very active. So mostly the forum isn't dead yet.
Does anyone know what this song is called? I was just placing down notes, and I came up with this. I feel like it's original, but at the same time, I feel like it's not. http://picosong.com/8hN6/
I finally finished my level, but then I got the glitch where everything stays in the move trigger position I HAD TO RE MOVE EVERYTHING BACK WITH TRIGGERS AND ITS COMPLICATED NOW. ROB PLEASE FIX THIS BUG!!!
Crisp Wind... See I need to be good at name creating like that. All that aside, the level is just amazing. The bg shows that it isn't supposed to be all about decor because the gameplay evens it out, and the low detail is still good because the gameplay. Overall, this has all the elements of an amazing level, and I know I'm not exactly the one here to judge since I'm a little $h1t creator compared to you guys, but this level meets every requirement and should be featured ASAP!!!
Played it, it is great! There's just this one part before the song drops that makes you wait. I think the wait is too long I suggest adding some obstacles so the level won't be so boring. I think you should also add some decoration in that part. Otherwise, Nice level!
Question Time [#32] Another debate accept this one I made up myself. Which song is better, "Reanimate" by Warak or "Death Moon" by SHK?
Hey guys, so I'm working on a new level: 16451547 And, I'm not sure. Is it more effect, or more gameplay? I tried to be focused on each, and tried not to be more biased towards more than the other. So, I'd appreciate feedback about it! Thanks!
Hi rob, nice to see you on. I have a question, why are you taking so long for the sneak peek video? Is it because you want to spread out spoilers?