In fact it is 5 orbs for a better effect. So many objects because of: 1) Move triggers. 8 triggers for every lap (of "one" orb) while in the video each orb does 3 laps (You can't see all 3 though...). 2) Triggers for the size increasing and decreasing (16 of these for each lap, for one orb). 3) 5 orbs on each ring. 4) These rings, man . each one is 20 objects. 5) Some little more triggers... Now after calculating, it is 236 objects . I am playing on iPad 2, which is like 4-5 years old, and it doesn't cause me any lag. I also don't use that many objects in levels, so I don't really care . But you got me worried when you said that someone is already doing something with this. I am a slow builder. WHO IS THAT SOMEONE?!
My new level I just uploaded my masterpiece level! Go check it! Id: 15568349 Name: Digital Vortex Rate 6 stars, like and comment please! This level is also an entry to Jeyzor and VFG Creator Contests.
Actually he made it so the orbs just move on the player, back and forth, but this is what gave me the idea . You got me.
Something always happens and android gets everything WAY after steam and ios devices. It happened with 2.0 and Meltdown.
Half-Life, Black Mesa, Unreal Tournament 3, Terraria, Portal 2, Left 4 Dead 2, Counter-Strike: Source, Garry's Mod, Guild Wars 2, Stepmania, sometimes I play Killing Floor, World of Warcraft and some PS3 game, like Kingdom Hearts.
Do any of you want to participate in an old dead megacollab of mine from 1.9? https://www.youtube.com/watch?v=dlgYPfy5v4s