I honestly expected Robert to be sleeping since it is 10:00PM in Sweden. Makes sense since I sleep at 12:00AM.
1. Not really. Too many effects cant be fixed. But adding a "low detail" option that creators can implement would be cool. Maybe something users can toggle on/off before starting the level. 2. 1 level most likely 3. Yup 4. Yes ( ͡° ͜ʖ ͡°)
Thanks for replying! And great! These features would REALLY come handy a lot of times, especially on effect levels!
Those are both really useful! For the second one, do you mean all of 'X' object? I had that idea a while ago, it would be really useful! Custom practice music has to be added! lel
Oh yeah. Sorry for asking again Robert but I frogot one thing. Will there be a way to get downloadable and editable texture packs onto IOS in the future?
thanks for answering ( ͡° 3 ͡°) I agree scaling an object to 5.0 would be pretty weird because of texture and stuff xD for distorsion, it got unfeatured and undemoned 2 hours after it got featured I dont really mind about the feature, but if it could be demon back Ill be happy because it was pretty hard to verify D:
Rob! I had one idea a while ago, it's called the "Stop Trigger" it's basically like: You have a Move trigger set to 999 in Move X option then, when you place the Stop Trigger in the editor it will have a screen like Spawn Trigger and when you select the number of the Trigger, when the player passes it will stop the object to move! Did you like it?
Yeah, exactly xD The struggles when you need to guess how large your FOV is when you're making a custom BG. That's when you need it. Or when you have a big mess of triggers and you need to check if they work in the correct area etc.