Paradoxes Guys, please use some time for thinking about these. I'd really like to hear your thoughts (if someone has them). The Heap paradox A single grain of sand is certainly not a heap. Nor is the addition of a single grain of sand enough to transform a non-heap into a heap: when we have a collection of grains of sand that is not a heap, then adding one single grain will not create a heap. And yet we know that at some point we will have a heap. So, how much grains of sand are needed for a heap? The Bald Man paradox A man with a full head of hair is obviously not bald. Now the removal of a single hair will not turn a non-bald man into a bald one. And yet it is obvious that a continuation of that process must eventually result in baldness. So how much hair must a man have to not be bald? I love paradoxes From: https://en.wikipedia.org/wiki/Eubulides#Paradoxes_of_Eubulides
Try using a don't fade option; select the whole thing, then go to Edit Group> Check the Don't Fade box on. It works good
Has anyone other than me made a custom ground? It only works with robot and cube. And teleport x axis? See, these are just the things that pop into my head. Also, you should be able to move triggers
I bleeping hate Death Moon... It is annoying af and the reason why i went inactive on my Youtube Channel... Cause i am trying to record it. Äääää
Uhmm.....There's already a level with X axis teleportation, and some levels with custom grounds too...