You know what I love? When I just wake up, check YouTube for any new videos and find a Geometry Dash Sneak Peek.
Question Time [#02] Would you rather lose 15 years of your life or know when you and everyone you love and know will die and you can't stop it.
Probably to know when me and everyone I love and know will die. Then I could make the most of my life and spend time with the others when I still can. Another thing is though, would I know HOW would they die?
Nah, demons are Ez PeZ (I have 465 total) Well, I guess this is good... right? https://www.youtube.com/watch?v=Nye-iPuLWBQ Also, I uploaded Storm on Youtube and Newgrounds https://www.youtube.com/watch?v=gE1IXUTDRPQ http://www.newgrounds.com/audio/listen/654080
Why gives RubRub feature to terrible levels. I have a very good level and it has 23 likes. And other terrible levels have more than 800 likes. I don't understand these things...
Cube: Supporter (Rate Geometry Dash) Ship: Failure is not an Option (5 Map Packs) Ball: I Feel Rich! (40 User Coins) UFO: Thief, Thief, Thief! (45 Secret Coins) Wave: The Unseen (Secret: Spoiler Type [Insert Password That I Forgot Here] into the vault. ) Robot: Geometrical Dominator! (Beat Geometrical Dominator)
Well, I've decided to stop verifying levels. It's too stressful, especially when I just want to play the game. The other guy is in the Top 100, and should be a much better verifier. Will finish up verifying Dreamzy's levels, and then stop.
No need to verify Astro13 anymore BTW, the Update for Lightspeed... You think Madman should do it then?
Cause Madman actually gave me an advice for it^^ Sometimes it is better to accept advices and follow them than rather just to give peeps an massacre
Mega Collab Group! Hey everyone! Over the last couple of days a group (GeoHazard) has been discussing, and we have decided to add 9 more members to the megacollab group! If you would like to join, here are the requirements: You must have -Beat all the Main Levels -Have atleast 5 demons that are not from the main levels -Have atleast 800 stars If you have the requirements down, send me an ID of your best level (extra points if stars/featured) and your skype username. If we feel as if you are good enough to be in the group, I will send you a contact request and then add you to the group! SOME USERS THAT YOU MAY KNOW IN THE GROUP: Matterz-Very good builder, 1 featured level (Ecstasy), over 3000 stars, over 70 demons, and a Youtube with over 60 subscribers Evad3-Very good builder, 2 featured levels (Crunchy, ReaperTheory) Over 3000 stars, over 50 demons, and a Youtube with over 500 subscribers Erik Fasset-Very good builder and player, and a YouTube with over 3000 subscribers (Send me a PM of your level ID and Skype Username) Thanks! -Balloons
You could benefit from choosing colors that match a bit better. For example, white and purple don't go super well together. Also, blending for most situations should be on. There are only a few cases that it should be off. Also, one other thing. The spike wheels shouldn't just be slapped on to add difficulty. Mostly, spikes should be used if possible (not floating). The spike wheels should be organized and decorated like in this https://www.youtube.com/watch?v=d9aMdAWwmdI . One more thing to fix is the ground color. The color should be a just slightly brighter or darker color than the background or it should be black. So, the things you could fix in your next level are Colors: Choice - Basically, colors like unblended red, white and yellow don't go well with bright pink or purple. Blending - Blending would make a huge difference with colors. Some people think it looks better without blending, but in most cases it looks worse. If you don't know if you should use blending, use it. In the end it always looks better. You'll know when not to use it when you get better. Hazards: Placement - The placement of spike wheels at the end of the level is terrible (no offense). Look at the video I posted as reference for organized spike wheels. Also, most times spike wheels aren't meant to go through blocks, so spikes and spike pads are what should be used in that part of the level. BG and Ground: The background colors are mostly good, but the ground is way brighter and partially a different color. You should consider making the ground black while you're learning how to make levels, as it makes it easier for you not to have to worry. If not, the ground most times should be only a touch lighter or darker than the background, not a bunch lighter or darker. Also, some background pulses in sync with the music would add a nice touch. Sorry if this seems mean, I'm just trying to help you get better