I you beat a level before it gets a star/demon rating, you will get the stars when it gets rated/ becomes demon. But if you beat your own level to verify it, and it gets rated you'll have to beat it again to get the stars. Which really sucks if you made a very difficult level
One last thing. My level, "Pyrodynamix", will be delayed and won't be worked on until GD comes for Steam because I was adding some decorations, and the game froze for the millionth time, and I lost everything I didn't save. And then I said "Bruh." I hope that the new account/backup feature will transfer to Steam as well as all my created levels too.
The first coin already looks hard as ****, I am very afraid. My best tip for everybody is to practice the beginning of the level ALOT by playing Sumsar's TOE 2 Sneak Peek
I don't think TOE ll will have a lot of speed mods, but I think the layout of TOE ll will be the same as TOE l, only more difficult. (Ex: Cube -> Ship -> Cube -> UFO -> Cube -> Gravityball -> Ship -> Cube -> UFO -> Cube -> Gravityball -> Ship)
Actually, when you look at it, there is a slope to guide you back to the proper path, so it doesn't seem that hard.
You can thank Bluestacks, because it sucks so much! If any of you know how to fix this, I need help! It only freezes on Geometry Dash. Clash of Clans, Bloons Tower Defense Battles, and any other game works fine with no freezes.
Yeah, but I always crash here on Sumsar's version. I'm sure I'll get it down. Hopefully (gulp) Because, like Clubstep, I do NOT want to play the same level twice just to get the secret coins I miss. I always get all 3 coins in 1 go because I think it's easier then say beating it 3 times, 1 time per coin, or etc.
I was very lucky and got all 3 coins in one go and I didn't even know I was gonna beat it because I had 90% at most.