If there is two levels it would be a secret, so I would say no. If there is only one level I would also say no. No...
Thanks for replying! Is the music when playing a level DIRECTLY tied to distance? (aka the music being handled in another way other than playing the track just as the level begins.) if that is the case i see how desync could be a serious problem. The camera movement could probably work as a sudden flash of light/dark when touching the portal. Level makers would have to give some space after an "output" portal so the player can look at the enviorement before deducing the way through the level. Some person a lot of pages ago in this thread had suggested a red/orange ball/trampoline that changed the size of the cube if you jumped on it and i think you had agreed on the idea, is that going to be a thing in this update? How about a sphere that flipped the screen horizontally the same way the portals that do that? And one last thing: We should have things similar to ziplines where the cube is held suspended on them if the player holds the finger on the screen. It'd be really fun with ball mode and in levels where there is a heavy use of non-percussion, non-sudden instruments. (Time Machine, Cycles, etc) robtop what were you thinking when you chose the spots for clutterfunk's coins Dx
Everyone try me and my friends new level Campus Party. Easy start-off, but it gets pretty tough later... I died a lot. It was hard for me. So I think it deserves demon. So please support and rate it demon! Thanks!
Omg these things are making me hyped... For the update, can you add more trails and make them more visible please? And also, moving obstacles. Maybe not this update, but like fireballs in 2.0 that you have to jump over. Finally, in the editor player, the portals in 2 player mode respond differently to dual mode but the editor tester does not respond to the change, making 2 player levels hard to test in editor. Please fix! Thanks
So there will be no level LoL..i think we will have two levels like update 1.6 and the icons with head-phone are not a level or accessoires it should be something like when you start the game a picture of the icons that have head-phone come with the Roptop logo in up
I actually started working on a new game before Geometry Dash got popular. A traditional platformer with level editor and stuff, inspired by Super Mario bros. But I put that on hold when Geometry Dash started getting more players
robtop do i have to remember u to rate mecha sunset ;_; also when is the sneak peek/music reveal coming?
I am testing a few new effects. I really like the idea of awarding players and having lots of achievements, so trying to get more diverse achievements and rewards added
I hope 1.9 will make me busy! 1.8 took me like 4 hours to unlock all icons (except 90 coin which I needed mappacks to get). I hope that 1.9 will have lots of achievements.