I find clubstep easier than ToE2 because I am really bad when faced with speed portals, even the slow speed one, plus I am bad a the wave.
I actually found Theory of Everything 2 way harder than Clubstep, and it's not because of the coin requirement, either. I unlocked Clubstep and Theory of Everything 2 in the same time interval ( more or less, I unlocked Theory of everything 2 a week after Clubstep), and I managed to get approximately 50% on Clubstep within a few days, but I kept on stagnating at approximately 27% on Theory of Everything 2. In my opinion, the only genuinely hard parts of Clubstep is the UFO part past 70%, and the ship sections in the last 30% of the level, which aren't too bad if you practice ( the ship section at approximately 28% is also pretty hard, but it didn't take me too long to get the hang of). The flappy UFO part, which everyone contemplates as difficulty, was actually easy to me because all you need to do is find a certain pattern. Theory of Everything 2, however, generally uses a wide variety of game modes to test your skills, not just the ship. The UFO part at 18%, for instance, requires some precision to get past, and the ball part requires fast reflexes, as opposed to the one in Clubstep which is pure memory. The ship sections in Theory of Everything 2 require more precision than the ones in Clubstep, except they are shorter and don't last as long ( whereas in Clubstep, they go on in 5-6 second chunks, which puts a lot more pressure on you). This is just my opinion. In total, I took approximately 4,000 attempts to beat Clubstep but 5,000 attempts to beat Theory of Everything 2. I'm sure Deadlocked will be harder than both of them, though...
Most of my levels have been rated Hard or Harder. Only one of them is Insane and a couple levels havent been rated yet.
Guys. Type "Zhenmuron" (RobTop's Newgrounds username) on Skype. COULD HE BE THE REAL ONE? Btw question to RubRub cuzynot: will you feature some 1.9 levels after 2.0 is released?