Does anyone else having problems with lagging and glitching since 1.9 came out. i have about 2.5k attempts on grind district 1.5k from lagging. I really hope 2.0 fixes the performance issues smooth fix does nothing also.
jawbreaker took 4k attempts because it would almost always lag when i got to the wave and made it nearly impossible to play.
Please quote this so Robtop can read 1.I know this was already answered but I don't know the answer. So can the moving blocks move left and right, or just up and down. 2.I don't know if this is answered but is there a limit of the height/distance of the moving blocks? 3.Robtop, in future updates can you add cube designs for the background, kind of like to show which way to go. The cube would be very basic only the first one. And add rocket etc. designs. 4.Robtop please add red circles that when you click the cube on them it will launch you forward(straight. For example if you are falling down and you click on this it will launch you forward as if no gravity. 5. Can you add a feature that you can use the start position as long as it's within a few blocks of the beginning of the level. That way you can make it like you start with a wall behind you as if you are in a dungeon. And if you really wanted, you could make the speed of the wall the same as the cube, so it's like a spike wall is closing in on you. 6. Can we add an End position so that if you have a secret way etc. and you put it at the end of it. 7. Can we add a feature so we can customize the end portal. Maybe we want the cube to go straight off the screen with no effects, or to fade out. Or maybe we want a claw to grab us and pull us in or maybe we want a gate to swing close as soon as we enter. Or a bottomless pit for the cube to fall through before its done 8.can we please have words to customize that pop up after the end of the level/cube is destroyed. 9.Can you make a description of the colour changers. For example col.1 and col.2 no one knows which colours which. 10. Can we have triggers that make the music stop/continue/change etc. 11. Want some cookies? 12. Am I right about the pulse trigger. That it makes the colour change for a set amount of time and then change back? Please keep quoting so Robtop can read. And can someone please answer question 1/2 if possible asap?
Don't worry He meant that once 2.0 comes out, and you still have any version before, (1.91, 1.92, 1.93) you will not be able to download any levels from 2.0 or maybe some from 1.9. I had the same idea when I saw that at first.
Seems like a common problem with low-end Apple devices. It's because of the processing speed, not the game. If there are too many objects in a level it will make all low-end devices lag. Not just Apple devices but Android as well. I never get any lag, because I have a better phone than most of the devices that lag a lot. #Nexus4FTW Also I have a question for RobTop. Do you activate the robot's jump boost by double-tapping or tapping and holding?
I'm 100% sure he meant that you'll need to update to 2.0 to be able to download online levels, so you can't continue using the free stars glitch in 1.92.
I can feel they hype for 2.0 surging through my blood So what you guys most excited for? Moving blocks, green jump rings or teleportation portal?
Definitely excited to beat the new levels and get their coins. That's always what I'm most excited about for updates.