geometry dash 2.0 ROBTOP if you are tired of waiting and hope that you do not stop put him so much to climb 2.0 and once
Pretty much the best reason I have ever heard to get a big thread deleted. I mean, nothing is not notable about the thread, it's detailed about the game
Milestones Geometry dash has surpassed 10000000 levels! Also, we are about to reach 3000 pages on this forum. And 2.0 will come out soon (hopefully)!
I find clubstep more challenging then toe 2 I beat toe2 way before clubstep was beaten. just my opinion
Suggestion hello durr mr. rebtep lol xddddd any way, my suggestion is that u add an option to edit the direction of rotation and the RPM (revolutions per Minute) of rotating objects. my supporting arguments 1. It is very annoying when the rotating objects refuses to spin the way you want to. 2. Creators can probably make illusions out of different speeds of rotation. 3. It give the creators more freedom in the case of what they can build. Of course, there will be a limit to how fast it can go to avoid lag on low-end devices, but you can make it work. Spoiler Unless Spoiler you Spoiler already Spoiler added Spoiler it Spoiler in Spoiler deux point zero Spoiler ( ͡° ͜ʖ ͡°)
Well, if you think about it, you weren't as good at the game when you beat clubstep as opposed to ToE II.
ToE II is only hard on the second ship (Around 35%), and the last ship sequence (Around 80%). I know I missed a few of moderately hard parts, that honestly that is about it. While Clubstep gets really annoying after 50% part (the "flappy demon"), the fourth sequence, the fifth ship sequence, (both "monsters") obviously it troubled me a lot more than ToE II.