Yeah I thought that, it was just a thing I found in my sketch book from the start of the year (when I first got the full version), thanks for sharing your opinion!
If you mark a trigger as "touch triggered" you will be able to see the hitbox in the editor. From there you can resize the box. So yes you can dodge them if you want. You mean vertical moving gameplay? Already wrote a lot of answers on that ^^ What Android device do you have? 1. Going very well. Not 100%, but found and fixed a lot of problems 2. Maybe later.. muaha 3. Yup it does 4. Right now yes. Haven't found anything that breaks when resized. Nope not swingcopters. (Although I might add that mode in the future if it works well) I know a lot of players use the dual mode trick to create that mode. Secrets secrets secrets
Hey RobTop, while you're still online, I have a question. Will there be any "nine circles" main levels or map packs? I mean levels like Problematic, Figures, The Realistic etc.
Got it a long time ago from a N64 game called "Dark Rift". There is a character there called Zenmuron. Don't remember why I added an H Not sure to be honest. I think Deadlocked will surprise players alot more though There are already so many levels, so won't make an official version. Might make a map pack though.
Rob, do you think you'll start using songs by Envy? That'd be really cool and please try to use some more DJVI songs, maybe in 2.1?
Heyy LapTop Can you tell anything new about the level editor? And can I post u requests somewhere? I really hope u answer this one
Rob tell us first letter of second level! Rob tell us first letter of second level! Than there will be peace....
Swingcopters? Dual mode trick? Maybe instead add a 'thing' that changes your gravity every time you tap/click no matter which vehicle you are? Or a way to hide one player from dual mode one block into the ground. This way we can hide orbs/pads there and have more space for the 'gamemode' itself. Dual ship + blue pad/orb spam is very fun too