Anyone notice that in the 2.0 example video when Rob is killed by the spikes, they go under the ground? Also with the background wall, it comes out off the ground...
I think this is going to be Deadlocked I'll split it like this, Speed then transformation. Size, mirror, gravity, dual and teleportation don't don't really matter. Normal cube Normal wave Normal cube(Now we enter after the sneak peek) Triple wave Triple ship Double cube Double ball Triple UFO Triple wave Slow Ship Slow Cube Triple ball Triple Wave -End-
Discovered this little glitch in the editor, if you try to swipe-build an object. Discovered this on accident
I just find it strange, is this only with moving objects or are you now able to place objects under the ground? I don't think you'll be able too but still, it's a good question to ask Batman
You forgot the Robot!!!!!! Rob will most likely make a harder version of the robot in Deadlocked, just like he made a harder version of the wave in TOE 2 after it was introduced in Blast Processing
Actually, you might be able to trick people by making spikes come out of the ground in levels, like how RobTop made the platforms come out of the ground in the first sneek peek.
Oh you are right. Since you pointed it out you can edit it in if you'd like. Just keep my original list!
Dangit, I jammed my finger a while ago, so I can't play Geometry Dash . Luckily my finger is starting to feel better, so I should be able to play Geometry Dash again soon . (For everyone that has sent a level to my contest, all the levels that have not been looked over will be looked over as soon as my finger has healed !)
Not allowed to say Reason: Many more people have entered + about 5 levels haven't been looked over yet
You know what, I will say so far what the top 3 people in my contest are ! 1st: Tomahawk 2nd: Star77 3rd: PianoProduct Remember: this might change! 5 levels have not been looked over yet!