Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    True. I spent 20,000 attempts on my first level and 10,000 on the level I'm verifying now just to check the colors and see if I like them:mad:
     
  2. TheZapz

    TheZapz Well-Known Member

    Jun 12, 2015
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    If you mess up colors, then your level is in the trash! It is so important to have good colors, so it is good to see that we can now see our colors in the editor :)
     
  3. GeometryIsLife

    GeometryIsLife Well-Known Member

    Jun 20, 2015
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    The patient room
    I'm to pro for you all. I beat dynamic on track.


    ( ͡° ͜ʖ ͡°)
     
  4. TheZapz

    TheZapz Well-Known Member

    Jun 12, 2015
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    RobTop, does preview mode also let you see your effects? Because THAT would be superb :)!
     
  5. GeometryIsLife

    GeometryIsLife Well-Known Member

    Jun 20, 2015
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    The patient room
    I'm really really thankful that batman is on a responding spree. Thank you lord rubytuby.

    ( ͡° ͜ʖ ͡°)
     
  6. Geometry Dash Panda

    May 28, 2015
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    RobTop, May I ask.. will you be posting anymore examples of "2.0"? :)

    Thanks. :eek:
     
  7. He is??#
     
  8. TheZapz

    TheZapz Well-Known Member

    Jun 12, 2015
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    That would be awesome, but we don't want to see too much stuff :rolleyes:

    Imagine that we know everything about 2.0, so that when we boot up Geometry Dash 2.0, there are no surprises. That would suck :(!

    Imagine instead that all we know is what we already know. We boot up Geometry Dash 2.0, and we see all of this amazing stuff that just blows us out of the water! Now, that would be epic :)!
     
  9. PianoProduct32

    PianoProduct32 Well-Known Member

    Here's a picture if you don't get it! :)
     

    Attached Files:

  10. Rob Buck

    Rob Buck Active Member

    Dec 21, 2014
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    Hey RobTop! Do you think a "Challenge" section where people can play small challenges that reward small amounts of stars would be a fun idea? :D
     
  11. Geometry Dash Panda

    May 28, 2015
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    Ah.... I Guess that is true :) TheZaps
     
  12. leogenial4

    leogenial4 New Member

    Jul 9, 2015
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    The future :eek:

    Maybe, i'm seeing too far but in a future we will be able to get a multiplayer collab building in real time? :confused:
     
  13. PianoProduct32

    PianoProduct32 Well-Known Member

    Darn. He left...

    Oh well, I'll just let him fix bugs. :rolleyes:
     
  14. Nobody You Know

    Nobody You Know Well-Known Member

    Jul 7, 2015
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    Stuff....
    Stereo Madness
    That's kinda what I'm asking, but from my experience, we will never get an answer no matter how hard we try.
     
  15. Nobody You Know

    Nobody You Know Well-Known Member

    Jul 7, 2015
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    Stuff....
    Stereo Madness

    Nope.avi
     
  16. thank goodness!!!!:d
     
  17. KaptainCPU

    KaptainCPU Well-Known Member

    Rob, do you think you'll add a blending amount/percentage option ever? I know I'd probably never use it, but I think it would still be cool.

    Also, another question. Will we be able to make blocks move without triggers or without any player interaction? For example, block platforms that move up and off the screen continuously (like in some mario levels, here's an example https://www.youtube.com/watch?v=qZUA56USxB0 at 2:50.)?
     
  18. Geometry Dash Panda

    May 28, 2015
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    #26218 Geometry Dash Panda, Jul 9, 2015
    Last edited: Jul 9, 2015
    Am I 2mlg4u

    [​IMG]
     

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  19. Wow, thanks for replying!
     
  20. Rob Buck

    Rob Buck Active Member

    Dec 21, 2014
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    Hi RobTop! I recently read your post about how levels will get unrated forever if there's a secret way because of trust. My former demon "Supreme Lab A" had a near impossible secret way that I never knew about until someone made a video recording of it. If I fix it, is there a chance it'll be back to demon or is that just something I should learn from, to test things before I release it? :p
    Anyways, thanks for your time! ^_^
     

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