Hey Rob, do you know how long Steam's review process is? Like, after the week of waiting for Apple mad, does it take an hour or so like Google Play? Or is it instant?
Is there going to be a custom objects limit? Will custom objects count as one or as much as used to create them? Can we combine, for example 2000 objects, into 1 custom object, is there some kind of this limit too?
RobTop will there be a way (in a future future update) to customize death animations? It happens a lot and it's pretty frustrating hearing the same sound and the same particles
My precious lordtop! You said a while ago that 'there will be coming space related stuff in 2.0', is this for later updates, or for 2.0 itself? If so: 1) Are there new stars which are easy to make? 2) Are there new glowing objects or something? 3) Will there ever be shining particles around a certain type of decoration? You said that you'll add custom particles in 2.1, More info about this ?
Lord Robtop, I have one simple question. Do you have any plans for unlockable alternative music for Practice Mode in a future update or are we going to see that in 2.0?
Yeah, and it'll be great to implement more FX sounds, for the menu, or the game. Also, RobTop, is it possible to make unlockable songs for the main menu and for practice mode? Maybe in 2.X? EDIT: Someone already asked this on a post above this XD
Ever wonder what featuring a level looks like? I want to watch Rob in person feature a level to see what it looks like ! It will be the most beatiful/magical thing you'll ever see
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Hmm, I thought of that option more as a one time thing. Since if the music lags on a device it is usually the same amount of delay for all songs. Do you use it often? It's pretty much instant. Custom objects are just a group of objects, in the editor they are just like placing lots of objects together. So if a custom object contains 10 objects, it will count as 10. There is a limit for how many objects can be in a custom object, just to prevent copying entire pieces of a level as a custom object. Not sure what the exact limit will be yet, still testing. Could be a cool unlockable feature. Will take a look at it when I get some time There are loads and loads of new objects and details in 2.0, can't say more than that Haven't planned anything yet with custom particles, so more info when I have started testing. Not in 2.0, but I will try to get something done for a future update!
Very cool. Rob, do you ever sit back and look at everything you've achieved? Everything you've done? It's amazing... You have over 1.2 millions facebook followers, and people have over 10k subs on YouTube because of your game. It's astonishing! I just hope your not so engulfed in your work as that you don't take time to be proud of it
Hey RobTop ! I have a question ! What will happen when you finish the update? Like will Steam get it the second you finish and IOS will get it when Apple reviews it, which will be AFTER the steam version already came out? Or do you wait for Apple to finish reviewing the update then submit the update to every other system? I hope you respond !
Since you don't know anything about release dates, do you think we will have it in our hands by the end of the month?
The thing is there are levels that the timing is not acording with the music, i think that is because some players make the levels on phone, and others on PC. And i play on both, so there is clearly a difference of timing between the Steam and IOS/Android version, so i use that option often. Also, when i mark the "Smooth fix" option (on Android), the music has about 0.20 seconds lag, so i have to use the music offset option
Hey Rob, have you seen my blue ring feature idea? A couple posts ago. This is just a thought but it might work A user plays a level, likes it and has the option to (user feature) if this gets enough votes you will see a blue ring around the difficulty face meaning users recommend it to be featured. I think this is a good idea if you're browsing through levels trying to find some feature-worthy Levels!
Whoah, thanks for answering , do you know about this irritating bug? The first image was made when I clicked the button "More level from this creator" There should be 19 levels, not 0 On the second picture the only filter I used was "Demon", we don't have over 9000 demon levels in the game. I was checking yesterday and there were only 730 :/
It's incredible, in almost 2 years since august 2013 (if i'm not wrong), the transformation that this game had, and that only one person have made! I never imagine that a simple game that started so quietly, and very unknown, have to get so famous and played by millions of players around the world!! It's just incredible! Congratulations RobTop!!
Lord RobusTopus, art thou still online? If so, dost thou plan on creating a search by portal mode for online levels? Like will we be able to go go advanced options to narrow a search down to levels that start in a ball/ship/wave/UFO form? Or start in dual/mini mode?