Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. P14y3r

    P14y3r Well-Known Member

    May 17, 2015
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    Or maybe it will make the screen shake like this: https://www.youtube.com/watch?v=5DOCwc62w_0

    There are a tons of cool pulsating effects, but we don't know exactly what it does..
     
  2. Itsmuzikbike

    Itsmuzikbike Well-Known Member

    May 7, 2015
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    There should be a flower decoration that rotates and pulses to the music at the same time
     
  3. R3 Studios

    R3 Studios Well-Known Member

    Apr 4, 2015
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    I'm with this idea, since the color "pulses" for a second when it's hit. I wonder if it it touch-triggered as well?
     
  4. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Wow. :eek: This pretty much confirms that the unknown song is custom music from Waterflame, as if there was ever any doubt though. :rolleyes: I'm curious as to how the rest of the song goes and what it's name will be, because it's hard to guess how a level will go without the music. :(
     
  5. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    I agree, the pulse trigger will most likely cause the colours of the platforms to change in the presence of a game mode. It could be cool when making songs that force you to precisely follow the music, as a visual effect. :p And I'm really hoping that it doesn't make the screen shake, otherwise we would get some seriously headache inducing levels. :eek: I have to admit, though, it would go well with the music of Deadlocked... :cool:
     
  6. braxen

    braxen Well-Known Member

    Feb 6, 2015
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    So what lol? I'm spending 1,600 dollars on a Phunkee Duck.
    Quick question to everyone: if geometry dash was $10 would you buy it?
     
  7. GD YeaBoi

    GD YeaBoi Member

    Jun 25, 2015
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    Definitely
     
  8. braxen

    braxen Well-Known Member

    Feb 6, 2015
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    This may just be weird but has anyone else noticed that in the Deadlocked sneak peek, Rob's icon's first color was purple, second was yellow. The surrounding objects are the
    Colors of his icon, so maybe Deadlocked will look different depending on your icon's color?
    Or it's just a coincidence haha.
     
  9. Tigran

    Tigran Well-Known Member

    Nov 1, 2014
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    A lot of levels use the player colours in one way or another :D
     
  10. SuperMarioBro

    SuperMarioBro Well-Known Member

    Jun 28, 2015
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    Maybe robtop misled us... 8D
     
  11. 6359_

    6359_ Well-Known Member

    Oct 26, 2014
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    Look at blast processing. It's basically ONLY player colour.
    Still not convinced? ELECTRODYNAMIX.
     
  12. CTPL

    CTPL Well-Known Member

    May 6, 2015
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    Screen shake would be awesome :D. But Rob said it is related to colour effects. I don't think it's the pulsing platforms in Deadlocked either because we can do this so easily in 1.9
     
  13. PHASE_NIGHTMARE

    PHASE_NIGHTMARE Well-Known Member

    Jun 15, 2015
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    no i could just use blackmarket or vshare to get it # for free
     
  14. nasgubb

    nasgubb New Member

    Jun 29, 2015
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    Level End

    There has been these "Level End" and "Level Start" sprites in the sheets for quite some time now, and I was wondering when those will get put to use?

    Also, there is a glitch where you can place blocks before the "starting line". Will that get fixed or will you remove the starting line, making it possible to place objects there legit?

    Keep on keeping on and you're doing a great job :)
     
  15. nasgubb

    nasgubb New Member

    Jun 29, 2015
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    Both of those levels only have player color in the details, the rest of the level is the same, whereas in the sneak peek of Deadlocked, the entire level was yellow and purple just as the player colors meaning that if this is a player colored level, the entire level would drastically change, which is not the case with any previous levels.
     
  16. R3 Studios

    R3 Studios Well-Known Member

    Apr 4, 2015
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    Someone correct me if I'm wrong, but I believe Rob confirmed that objects will be allowed to be placed before the "starting line" in 2.0. Whether that means it's being removed, or just opens up that area for blocks to be placed, I'm not sure :D
     
  17. G-Force

    G-Force Well-Known Member

    Apr 29, 2015
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    Nope, RobTop never said that unfortunately. :( He said that he can put objects before the starting line ( which is why you can see objects before the starting line in Deadlocked), but everyone else can't because players had a tendency to put objects that made the character crash right away, which looked very buggy. :/ I really wish he would let us place objects before the starting line, level makers are already doing so anyway by exploiting a variety of glitches. :cool:
     
  18. Gmd123

    Gmd123 Well-Known Member

    Jun 24, 2015
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    FFFFFUUUUUTTTTURE
    I'm loving the discussion on 2.0! Keep it going :)
     
  19. Geometry gameR

    Geometry gameR Well-Known Member

    May 24, 2015
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    lol yeah keep going:D
     
  20. SPL4ZER BEAM

    SPL4ZER BEAM Well-Known Member

    May 20, 2015
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    Again, he said it doesn't phase him.
     

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