Don't get me wrong, I'm excited for 2.0 too, but I really want to finish my current levels and upload them before 2.0, so for now I hope 2.0 comes out next month. (don't get me wrong I'm all hyped up too, I mean who wouldn't be, green circles and teleportation?!)
robtop can u check mine my user is: evanandwill69 im wondering if the save file is what makes the game crash when i try to play
Read this!!!!! READ ME NOOOWWWW!!!!!!! I think I have a theory why the update is taking foreveeeer First 1. Did robtop once say that making a sneak peak takes like a week But those sneak peaks are like 10-20 seconds But the editor preview he did was a minute long And there was only 4-5 things showed So the tutorials must have WAY more stuff (remember secrets secrets secrets so if so then the tutorials must be more than 1 minute and they would take more than a week to make (if that question is true) Second Well he is probably making those tutorials for the editor features right now Cause he wouldn't release the update and then wait a long time for a tutorial cause players would be confused in that time period So he would make the tutorial BEFORE the update cause he could release the vid when the update comes out that way no players are confused So he is definitely making the tutorials and the change log right now And both will take a while
What game modes/vehicles is everybody worst at? Mine is the UFO . But, I am getting better ! It's your turn forum! Go forum, go !
I think people should wait to verify and publish their levels until after 2.0. That way they can put their blue coins in and only have to verify it once, rather than having to verify it, then when 2.0 comes out, they will have to verify it again after they put the blue coins in.
I hate the ball in very tight spaces. Spoiler And also the ****ing triple speed upside down mini wave
My weakest game mode has to be the wave. It's really hard getting timing right on super tight passages, especially when it's upside down. I'm much better at it now, but there's still a lot of room for improvement, in my opinion. Deadlocked will probably be the hardest level with the wave yet, I wouldn't be surprised if there was an upside down mini wave going through a passage one block high.