Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. Dako1

    Dako1 Well-Known Member

    Jul 30, 2014
    205
    0
    0
    I think there are 4 things RobTop consider when featuring:

    -Gameplay of the level: the level must be fun to play (to many invisible fakes are not always funny) there are a lot of ways to make a level hard, but some ways are really frustrating.

    -Design: the level must look cool and ordered (don't forget to put corner pieces)

    -Originality: coming with something new will help a lot on the feature score.

    -Sync with the song.

    I think most demons/insanes lack of fun gameplay and have too chaotic design, that's why they are never first on featured page.
     
  2. Espress

    Espress Well-Known Member

    Jun 1, 2015
    85
    0
    0
    GD ( ͡° ͜ʖ ͡°)
    On Uranus ( ͡° ͜ʖ ͡°)
    I have a feeling that the music sync is the most important...

    Because the main levels are also very in-sync.
     
  3. Tigran

    Tigran Well-Known Member

    Nov 1, 2014
    276
    0
    16
    i think someone said it goes by a like/download ratio to order featured levels
     
  4. Geometry F.

    Geometry F. Well-Known Member

    Batman will never reply to this, i'm so sad, i can't wait. ç_ç
     
  5. NintendoIsBeast

    NintendoIsBeast Well-Known Member

    Jan 2, 2015
    923
    0
    0
    Editor.
    Behind you.
    If Robtop comes on later, someone please ask him this question:

    Any particular reason you used Stereo Madness 2 as the editor preview song?
     
  6. @GeometryIsLife He had to optimize performance and edit the hard coded spritesheet for icons and new gamemode too and a LOT more.


    Also people I'm making one of those easy and fun levels,but what should I use as as secondary color (I already have neon blue):D
     
  7. PHASE_NIGHTMARE

    PHASE_NIGHTMARE Well-Known Member

    Jun 15, 2015
    119
    0
    0
    i cant beat dynamix on track.... its to damn fast #
     
  8. No,Things would be insane with 4x speed boosters.
     
  9. Espress

    Espress Well-Known Member

    Jun 1, 2015
    85
    0
    0
    GD ( ͡° ͜ʖ ͡°)
    On Uranus ( ͡° ͜ʖ ͡°)
    Will BatTop implement 4x speed boosters? In 2.0?!:confused:
     
  10. Espress

    Espress Well-Known Member

    Jun 1, 2015
    85
    0
    0
    GD ( ͡° ͜ʖ ͡°)
    On Uranus ( ͡° ͜ʖ ͡°)
    To start a New conversation,

    What Block/design/level/feature/mappack/system are you guys most excited for?

    Try to keep this conversation going as long as possible, most of them die out in half a Day!
     
  11. I'm excited for the robot and the icons and other customs and the 2 new levels.
    :cool:
     
  12. Skitten

    Skitten Well-Known Member

    Oct 26, 2014
    193
    0
    0
    yeah, its a lot of new blocks in 2.0 XD
     
  13. Brettedwards

    Brettedwards Well-Known Member

    Jun 20, 2015
    75
    0
    0
    I have only just come across this game now. I most of lived in a box but better late than never I love it.
     
  14. congratz on getting gd !
     
  15. Edenharley

    Edenharley Well-Known Member

    I think I'm the most exited about the editor, so many new things!
     
  16. Mushroomy

    Mushroomy Well-Known Member

    Jun 3, 2014
    292
    0
    16
    Cancer for my parents money
    Vantaa, Finland
    The whole update is awesome surely, but i'm most excited for the new gameplay mechanics and creator add-ons such as the robot thing and custom objects. I wonder if there is something more to new gameplay mechanics ;)
     
  17. Espress

    Espress Well-Known Member

    Jun 1, 2015
    85
    0
    0
    GD ( ͡° ͜ʖ ͡°)
    On Uranus ( ͡° ͜ʖ ͡°)
    I'm definately most excited for the New map packs :)
    I completed all of them except Pg clubstep in demon pack 11

    I hope someday one of my levels Will be in a mappack :)
     
  18. Yeah and that means I might finally get the nostaglic clown car bowser uses as a ufo.
     
  19. SPL4ZER BEAM

    SPL4ZER BEAM Well-Known Member

    May 20, 2015
    199
    0
    0
    ToE is easier than Can't Let Go v2
     

Share This Page