I think there are 4 things RobTop consider when featuring: -Gameplay of the level: the level must be fun to play (to many invisible fakes are not always funny) there are a lot of ways to make a level hard, but some ways are really frustrating. -Design: the level must look cool and ordered (don't forget to put corner pieces) -Originality: coming with something new will help a lot on the feature score. -Sync with the song. I think most demons/insanes lack of fun gameplay and have too chaotic design, that's why they are never first on featured page.
I have a feeling that the music sync is the most important... Because the main levels are also very in-sync.
If Robtop comes on later, someone please ask him this question: Any particular reason you used Stereo Madness 2 as the editor preview song?
@GeometryIsLife He had to optimize performance and edit the hard coded spritesheet for icons and new gamemode too and a LOT more. Also people I'm making one of those easy and fun levels,but what should I use as as secondary color (I already have neon blue)
To start a New conversation, What Block/design/level/feature/mappack/system are you guys most excited for? Try to keep this conversation going as long as possible, most of them die out in half a Day!
I have only just come across this game now. I most of lived in a box but better late than never I love it.
The whole update is awesome surely, but i'm most excited for the new gameplay mechanics and creator add-ons such as the robot thing and custom objects. I wonder if there is something more to new gameplay mechanics
I'm definately most excited for the New map packs I completed all of them except Pg clubstep in demon pack 11 I hope someday one of my levels Will be in a mappack