Chops, I have to tell you, I love your posts. The contortions you go through to avoid blaming anything on Apple are quite entertaining. So your theory now is that they had it for three weeks, and didn't notice any problems worth mentioning except for the keywords, and now they have the exact same program again for almost another three weeks and now they are just finding problem after problem. But they don't reject it because this Tower defense game - which is really just a variation on a previous release with OpenFeint support added - is so complicated that they are still trying to figure it out so that they can give a full list of all the reasons they are rejecting it. Yea, sure. That makes a lot of sense. I am sure its not just a matter of the testers being overwhelmed and letting things slip through the cracks. Michael
apple useless bunch of monopolistic money grabbing b*stards ! six weeks to check this and its still not out ......not a happy camper here !
While not as mad as the previous guy, it is quite sad this game has taken so long to get approved. 3 weeks to be notified of keyword violations, then another 2 weeks have passed since the keywords have been revised? I hope David's Twitter disparaging the approval process a couple weeks ago didn't put his app on 'miserable' status.
It is out officially now, btw. http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=326563285&mt=8