couldn't agree more. 99cent games should be as 99cent games. and 9.99 isnt even that much compared to ds games
I hope it isn't over 5.99 mostly because I dont want to buy another itunes card. This game is probably worth it though.
We should be arguing about whether or not the release will be early (YES, HOPEFULLY ) or delayed (NFS... ), not about the price. It's bound to be something like 6-10 dollars.
I REALLY hope they don't release this with words being split up wh en they go ont o new lines. It's really annoyin g.
Let me ask you, once this game does well, will you guys think of partnering with the Korean devs and make a Zenonia 2 (or another similar styled RPG) from scratch for the iPhone?
Judging from the writing in all the text bubbles, I could probably take what they have and write a better script in about two hours. I would seriously be willing to do this for free just so I don't have to read the inevitable terrible translation.
Gamevil has already said they're well aware of the text issues and told us to keep translation errors out of the beta feedback. The beta testers will notify them of any errors in text when they send us the final build. This game is extremely well done, and I can be certain that they would not let this game go to waste due to poor translation.
http://www.ztgamedomain.com/7044/Zenonia.html Can anyone else confirm this? If you get different weapons and moves for different classes that's incredible!
There are 3 classes, each with a unique skill three of active and passive skills. Each class has their own designated weapon type which has various levels of strengths that will change its aesthetic look as you progress to a higher level.
Does anyone know if there are puzzles in the game to compliment the fighting (like in the Zelda games)? Anyway looks sweet, hopefully it plays as good as it looks!
Puzzles in the game have been very minimal. Mostly just pushing of boulders onto pads to activate something. Storyline does not provide any items that make you stronger like in Zelda.
Cool! Maybe in future updates each class can get additional weapons and moves. Do you know if the good bad mechanic actually affects the moves/ specials/ weapons/ aesthetics you have, as well as the storyline?