I completely agree with #3 here. Maybe if nothing else you could embed a browser window into your application so that you can still use the web pages for the videos and screen shots, but I really don't like it when applications launch external browser windows on me, especially when I'm not expecting it.
GameVILle VILlage Gamevil-lage Vilzen iVil Vil-house / Vilhouse (like Milhouse from Simpsons ) ZENtral-VILlage
This is great that you guys are putting out the option for people who don't have an iPhone to be able to play this. I'm downloading it now so I can play it on my laptop when I don't have my iPod with me, which isn't very often. Hope we see this with Eternal Whisper Hybrid (correct me if I screwed that up) It finished downloading and it feels perfect. Just like the iPhone version. Great job guys!
It's Mac, not MAC. I'm fine, but some die-hard Apple fans won't be too happy with your 'MAC' spelling
This might give Sony fits - don't know if you even want to go there, but it would raise some eyebrows... iHome or [email protected] Downloading the game to try it out...
This game looks great 2 me as 4 a platform title how bout GamePC GamevilBoard GamevilPro PCGamevil Gameviler
With regard to a name, I E-Mailed my idea. As to the idea itself, I think it's rather brilliant. It's kind of like the ultimate lite version, except the only limitation is that it doesn't actually run on the iPhone/Touch. It seems to run well, though pauses in the cut scenes that tell you about character stats and stuff go by too quickly. (I presume these are used during loading sequences, and thus are much faster on a desktop)
Pretty cool It's like our development setup. We run a simulated iPhone environment on the PC, can do incremental testing and such on it, capture video, and then push major builds out to the hardware for hands on testing. And it makes cross-platform development fairly straightforward. How easily can Zenonia be pushed to Xbox Indie, PS3, etc. with your setup?