Games' Postmortem

Discussion in 'Public Game Developers Forum' started by unexpect3rd, Jun 3, 2013.

  1. unexpect3rd

    unexpect3rd Well-Known Member

    Dec 7, 2011
    369
    2
    18
    Mobile Game Developer (Fulltime as well as indie)
    Singapore
    #1 unexpect3rd, Jun 3, 2013
    Last edited: Jun 3, 2013
    Where can I find a nice collection of iOS games' postmortem? Or recent "success stories" on the app store. I read before the ones for Trainyard, Tiny Wings online, and others via books and I had always found them inspiring and interesting to read. I especially love the stories of those one-two man dev teams.
     
  2. Tinytouchtales

    Tinytouchtales Well-Known Member

    Jul 24, 2012
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    17
    18
    Male
    Gamedesign
    Berlin, Germany
    #2 Tinytouchtales, Jun 3, 2013
    Last edited: Jun 3, 2013
  3. unexpect3rd

    unexpect3rd Well-Known Member

    Dec 7, 2011
    369
    2
    18
    Mobile Game Developer (Fulltime as well as indie)
    Singapore
    Thanks for the link. I did read a few of those as I do visit Gamasutra regularly. I did learn a fair bit from these postmortems, but now i am hoping to look for articles with a more inspiring tone, rather than just numbers and techniques sharing by established studios working with relatively big budgets. I guess you are right that those stories are pretty rare.
     

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